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PostedWed Aug 04, 2004 2:46 pm
by Seret Sajet
Most of them sure. But its possible Jabba might need something off-planet. I'm sure the slug has some dealings across the galaxy, like having some surly smuggler bring in a shipment of spice (I just hope he doesn't dump it at an Imperial checkpoint. :))

PostedWed Aug 04, 2004 3:15 pm
by Dasumi
TramelRaggs wrote:Quick question. Since Jabba really has no control outside of Tatooine, would these quests all be held on that planet?
Well, actually Jabba is very active outside of Tatooine, though it may not be represented in the game.

The Star Wars databank states the following:

CodeSelect all

A loathsome slug of a gangster, Jabba the Hutt was the preeminent kingpin of crime in the Outer Rim Territories.
...
To spread his influence and business across the Outer Rim, Jabba employed a number of smugglers to traffic his illicit goods.
Seems to me like Jabba had business everywhere in the Outer Rim, not just on Tatooine, so a group roleplaying Jabba would not be restricted to just that one planet.

And just for the records, the link to the complete entry of Jabba in the SW-databank
http://www.starwars.com/databank/charac ... bathehutt/

PostedWed Aug 04, 2004 3:24 pm
by Ekade
Seret Sajet wrote:I can tell you part of Seret's background is he is heavily affiliated with Lady Valarian and not exactly on Jabba's good side. Jabba has no proof but he believes Seret screwed him on an arms deal, he just doesn't know how.

From Seret's side he simply keeps a distance from the Hutt. He doesn't need the heat if Jabba should come down on him with proof. Seret isn't above taking care of a few Jabba henchmen for Lady Valarien from time to time though.

So if you want to use Seret is any kind of RP schemes let me know. I'm open for anything. Just don't think you can keep secrets from me while in the palace. I have many eyes and ears. :D
Being an enemy of Jabba is a good thing. For this to work, we will need people who are with Jabba, and people who are not. :)

PostedWed Aug 04, 2004 7:37 pm
by Keer
I'd like to see Jabba come alive. As has been said, the "third party" has been missing from SWG. As in the movies, first Solo then Jabba provided a contrast to both polar opposites of Alliance and Empire. Dynamic flavor potential here.

#1 - "Jabbateers" :

A. Case for 1-2 Jabbateers: Ideally, one person playing Jabba would be best but I doubt that's possible with time concerns for one person. So no more than two Jabbateers could do well, hopefully with decent SW knowledge to back up their play. Two people would also lessen the chance for dilution of character.

B. Case for 3+ Jabbateers: My view of Jabba the Hutt's character allows for a broad range of moods. I see him as a very "moody" being. This is just my interpretation which I'll expand on later, but I don't see Jabba handling identical problems with identical solutions all the time. For example, Leia's "thermal detonator gambit" just one week later may have drawn "Ah hah ahh! Go ahead scum, kill yourself too. Or you can leave me the wookiee free of charge and I'll try to forget this incident." More players would complicate it, but it may help to capture that Jabba trait.

I'm not advocating here, just tossing out options.

#2 - My View on Role Playing Jabba the Hutt:

This deviates somewhat from the topic, but if we decide to RP Jabba an "idea well" for his character may help.

A. What did it take for Jabba to get to where he is? And what does it take to stay there? Jabba is not only a strong force among gangsters in general, but "first among equals" with other Hutts which is no small feat. This provides I think the basic key to playing him.

1. To get to be the top galactic gangster:

He had to be a "lion and a fox" as said about some real life crimelords. Jabba the Hutt, despite gross habits and appearance, would use cunning and brutality with equal frequency and prowess. He's double "blessed" with the personal brutality and vulgarity that generates fear right now and the patience for long term strategy that extreme lifespan gives. How many enemies has he beaten because he has no conscience? How many just because he outlived them naturally?

2. To stay at the top it's similar to the above, but with a twist:

a. "Active Threat" of Criminal Skill: Jabba is several centuries old. Picture him as a "criminal Yoda" ("For x hundred years have I been racketeering. My own counsel will I keep on what scores go down" and when he tells Luke, "I was killing your kind when being a Jedi actually meant something.") Even allowing for species specific maturation (eg "dog years" vs Human years) I'd think it's safe to say that Jabba has been around the block a few times. He's forgotten more street smarts than most beings will ever learn, through sheer lifespan if nothing else. This advantage keeps him on top.

b. "Passive Threat" of Fear: One side of his brain manages his criminal empire without breaking a sweat. He's been successful for so long that he's beyond confident, almost bored. So he surrounds himself with "scum" for entertainment. He wouldn't try to trip you up, but if he makes a deal with you I think he's half hoping that you'll cross him, just for the fun of squashing you. Or even more fun, watching scum go at each other. Some people "like to watch". I think that Jabba's been a crook for so long, he gets off watching other people do dirt. He enjoys having beings like Han Solo, Boba Fett, and thermal detonator users around. They could all be counted on for wickedness outside of work.

The advantage? People are scared to challenge him so he doens't have to look out as much. The message is "you better get it right or go to hell" because either way it's all fun to Jabba!

Note: Don't know how many of you are familiar with how Jabba was portrayed in the book Shadows of the Empire. In it Jabba is shown as a supplicant to Prince Xizor and Black Sun. I personally didn't care for that at all. At worst, I see Jabba and the Hutt Spice Cartel similar to the Colombian cartels of real life (more bloody and bold). Prince Xizor and Black Sun Viggos would be similar to the Mafia Dons at their peak in the 1940's & '50's ("Refined". Better connected in government circles and wired into society). The Hutts (minus Durga) and Black Sun would be wary rivals dominating separate vices. But that's just me.

I lust to volunteer for this character, but I barely have time enough for Keer as it is. Hope this helps whomever takes the role. :D

PostedWed Aug 04, 2004 7:51 pm
by Ekade
Outstanding thoughts Keer!!!

Depending on how we do this, it does not have to be a huge time commitment. One way is for Jabba to be the driving force behind many things... but like a good crimelord, he just gives the orders. Most of the "work" will be handled by those who are serving him (or opposing him).

Help me figure this out.. How do we get things to happen in game. For example.. say Jabba wants to muscle in on the MidCo smuggling operation.. how does this actually take place?

I'm thinking we need a list of players who are willing to work for Jabba. They will be the do'ers. But once again.. how do we get money coming in to Jabba's coffers to make this happen? (lol.. I am playing devil's advocate with my own idea)

Thoughts?

PostedTue Aug 10, 2004 6:35 pm
by Ekade
I just felt like bumping this. The majority seemed to be in favor of this idea. Any other thoughts? Should this be "backburnered" because there is too much going on already?

PostedTue Aug 10, 2004 6:40 pm
by Zannon
How'd I miss this thread?

/looks at original post date.

Ahhhh...I was at Black Bart's Bone Buffet that day.

I'll post my thoughts here later...all very positive, of course.

:razz:

PostedTue Aug 10, 2004 7:45 pm
by Scosciss
I think it should not be tatooine specific but heavily on tat like a few Bounties to other planets.

PostedTue Aug 10, 2004 7:53 pm
by Ekade
Scosciss wrote:I think it should not be tatooine specific but heavily on tat like a few Bounties to other planets.
Oh yes, Jabba is a crimelord with a long reach. He just happens to live on tatooine.

What I have not been able to ascertain is the number of people and/or groups who would be willing to participate in Jabba-related plots. I posed that question but did not get any responses.

PostedTue Aug 10, 2004 8:00 pm
by Seret Sajet
I thought a few of us made it clear we liked the idea and would participate anytime.

But here are my official words...

I WOULD LOVE TO PARTIPATE IN JABBA RELATED PLOTS.

If for no other reason that its criminal related and not GCW. Nothing wrong with the GCW and characters invovled in it, but its just not what Seret takes interest in right now.

Also, if no one else steps up for the responsiblity I would gladly take the role of Jabba. That means I would act as a 3rd part to give out what you needed for events as the slimy slug. Just let me know.

PostedTue Aug 10, 2004 9:23 pm
by E-bo Obi
I'm sorry I missed this Ekade. E-bo is always interested in working with the slug, or against him, whicheveris most profitable.

PostedThu Aug 12, 2004 12:31 am
by Jerrel
Ekade great Idea I've rp alittle of this for my self I work for Jabba a short time as Bounty Hunter for reasons that will remain a secret from the open boards. I now hang out at Mos Eisley searching for some one, again another one of my many secrets. Send me a mail in game or out and count me in.

PostedThu Aug 12, 2004 3:19 am
by Sepiv
Totally interested here!! I can just get into Jabba's throne room too.