Holy Cow!!! I wanna be a ranger!!

Isleh wrote:Here's another intresting thing...

http://forums.station.sony.com/swg/boar ... .id=231572

WesBelden - "Edit: The quote below indicates that Rangers could end up having missions designed to prevent Smugglers from successfully delivering their cargo (albeit for specific Smuggling missions with which the player is informed of the Ranger threat before accepting it)."
Helios_SOE wrote:
You won't be able to PvP steal from other players when the system launches. It is supported, but content hasn't been created to make us of this capability yet. If/When the content does go in, it will probably be more in the direction of the Bounty-Hunter/Jedi relationship - where someone (a smuggler, just for instance) would consent to carrying a stealable item (some illegal spice, just for instance), knowing another player will get a mission to try and come steal it from them. It's almost like a game of capture the flag (gotta write that one down!).

You won't, however, be able to take anything from anyone's normal inventory. For now, though - it's strictly a PvE ability (with the possibility of a PvP component down the line).
Smuggle?

With another player trying to catch you?!

:eek:
OMG I can almost hear the whining now.

Thiefs in UO were able to steal out of other players packs, and man did they get to be the most hated profession in the game.
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Lineage 2 had a more open ended looting system that envolved higher level toons dropping all of their levels but it let them keep all their uber powers; and simply camped the newer players of their loot.

It sounds like their wanting to avoid this here though; they already said only the mission loot (which will likely be loot that some will try to pawn off as 'rare' loot on venders) will be lootable with this.

I 'am' starting to think I need to dust off my smuggler on Chilastra now though... or have one of my alts here pick it up... Ranger too for that matter. This sounds like a lot of fun. :D
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