Yeah, from the sound of it any hope of reasonable PVP is dead. Unless you're an "uber dood" you're fucked. I don't play anymore but if I was a PVP'er I'd be pissed off. It's just like SOE to do this kind of shit.Nyase wrote:Lose an item from pvp? Well, that just killed any pvp I was considering. I'll be damned if I'm going to waste my time working to get something only to have some jack ass take it from me. Looks like I'll be one of those desk officers like in the AF now......
Pub 27 is out, Talk about Pub 28 already
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- Major
- Character Names
Illbleed, Ti'Tiees
its not gonna happen so why ppl worried about it?
They just making it feel like us spamming for no penalty works.
They just making it feel like us spamming for no penalty works.
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- Second Lieutenant
Well when I voted in SOE's death penalties poll the three options that included losing an item combined for 12% of the total vote so unless Jeb Bush is in charge of counting the votes I don't think people that voted otherwise have anything to fear. Like was alluded to earlier lootable pvp from past experience (UO) leads to the hardcore griefers running around with junk hoping to pick off someone without risking much themselves, that being said there was still a ton of pvp just like that in pre-Trammel Sosaria. I doubt that will be the case here as most of the people that like to pvp in SWG mostly like to run their smack on SOE forums and would not likely be willing to put their proverbial/virtual loot/money where theirNyase wrote:Lose an item from pvp? Well, that just killed any pvp I was considering. I'll be damned if I'm going to waste my time working to get something only to have some jack ass take it from me. Looks like I'll be one of those desk officers like in the AF now......
pie-hole resides.
Zzzzzz
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- First Lieutenant
I actually think it could work if they limited it to items looted off normal mobs and made Trader crafted items, along with reward items and bio linked items exempt.Nyase wrote:Lose an item from pvp? Well, that just killed any pvp I was considering. I'll be damned if I'm going to waste my time working to get something only to have some jack ass take it from me. Looks like I'll be one of those desk officers like in the AF now......
It will give players a damn good reason to go to crafters for theit items.
They can also bring insurance back and use that to prevent theft and/or add to the trader, some service that will make a looted item permently exempt. Maybe allow all traders to reverse engineer loot and the RE items are exempt.
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- The Kika'Vati Order
It will give players a damn good reason to go to crafters for theit items.
whats the point of this if players can use the best items they have why not use them. its no reason to buy things from crafters its just a reason not to pvp.
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- Staff Corporal
To allow entertainers the option of engaging in more of the content in the game, we have added combat abilities as part of the progression path. Entertainers will be able to advance through either combat or their normal activities. None of the existing entertainer abilities are being removed, though AI will no longer ignore entertainers.
Hmmm, a nice attempt at recruiting entertainers, tho most of us already solved the problem of being denied content. That was what we used our extra slot for. The traders who stayed came up with the same solution.
Now, does this mean that newbies can earn their dances and tunes by killing durnis? Or does it mean that an ent can either kill or entertain? And does it mean that Master Enterainers can now learn to defend themselves (keeps fingers crossed) ... or are they stuck with aggro and cl 1 defenses because they have already reached the top of the heap?
Guess we have to wait and see.
(Didn't bother to read beyond the initial post...that has been an exercise in tedium, in the past.)
Hmmm, a nice attempt at recruiting entertainers, tho most of us already solved the problem of being denied content. That was what we used our extra slot for. The traders who stayed came up with the same solution.
Now, does this mean that newbies can earn their dances and tunes by killing durnis? Or does it mean that an ent can either kill or entertain? And does it mean that Master Enterainers can now learn to defend themselves (keeps fingers crossed) ... or are they stuck with aggro and cl 1 defenses because they have already reached the top of the heap?
Guess we have to wait and see.

(Didn't bother to read beyond the initial post...that has been an exercise in tedium, in the past.)
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- Lieutenant Colonel
No I agree with Isleh, Im sorry but this Craptastic Odyessy Called the NGE killed the crafting profession, and if I lost a weapon and a Crafter could make the smae or better I would go there to get one and I think thats a great reason for this. It wont happen though, they are going to make crafters once again make the same if not slightly better stuff then loot, but at the same time PvP is meaningless therefor their needs to be a reason for it, and I think losing a Marked Loot item is a great way and I fully agree with the PvP looting. Im not the best PvPer on the server, nor are you but WTF do you have to lose if somone steals your carbine, or your armor helmet? nothing at all. I dont agree with losing money based on lvl, and I dont believe in the CareBare No risk in PvP, if you want that then dont go overt and let the big boys play!Chay-Ara wrote:It will give players a damn good reason to go to crafters for theit items.
whats the point of this if players can use the best items they have why not use them. its no reason to buy things from crafters its just a reason not to pvp.
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- Sergeant Major
Kirt i cant see if your trying to save this game or make it better you see the diminished pvp there is now on gorath this will totally destroy it unless they plan on making the games rares so easy to get that everyone will have mulitples.Kirt wrote:No I agree with Isleh, Im sorry but this Craptastic Odyessy Called the NGE killed the crafting profession, and if I lost a weapon and a Crafter could make the smae or better I would go there to get one and I think thats a great reason for this. It wont happen though, they are going to make crafters once again make the same if not slightly better stuff then loot, but at the same time PvP is meaningless therefor their needs to be a reason for it, and I think losing a Marked Loot item is a great way and I fully agree with the PvP looting. Im not the best PvPer on the server, nor are you but WTF do you have to lose if somone steals your carbine, or your armor helmet? nothing at all. I dont agree with losing money based on lvl, and I dont believe in the CareBare No risk in PvP, if you want that then dont go overt and let the big boys play!Chay-Ara wrote:It will give players a damn good reason to go to crafters for theit items.
whats the point of this if players can use the best items they have why not use them. its no reason to buy things from crafters its just a reason not to pvp.
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- Staff Corporal
Chay-Ara wrote:Kirt i cant see if your trying to save this game or make it better you see the diminished pvp there is now on gorath this will totally destroy it unless they plan on making the games rares so easy to get that everyone will have mulitples.Kirt wrote:No I agree with Isleh, Im sorry but this Craptastic Odyessy Called the NGE killed the crafting profession, and if I lost a weapon and a Crafter could make the smae or better I would go there to get one and I think thats a great reason for this. It wont happen though, they are going to make crafters once again make the same if not slightly better stuff then loot, but at the same time PvP is meaningless therefor their needs to be a reason for it, and I think losing a Marked Loot item is a great way and I fully agree with the PvP looting. Im not the best PvPer on the server, nor are you but WTF do you have to lose if somone steals your carbine, or your armor helmet? nothing at all. I dont agree with losing money based on lvl, and I dont believe in the CareBare No risk in PvP, if you want that then dont go overt and let the big boys play!Chay-Ara wrote:
whats the point of this if players can use the best items they have why not use them. its no reason to buy things from crafters its just a reason not to pvp.
The only stuff you are gonna lose is lower end loot stuff that is abundant and tradeable items, the bio-linked and non-trade stuff isn't going anywhere, besides if you look at the poll on SWG site, its 61% for no item or credit loss.
I think this adds a interesting twist to PvP, and this game needs more interesting twists. I also love the fact that if I kill a mark, I can have a Bounty placed on me, of course will any Bounty Hunters honor the creed

No Hunter Shall Slay Another Hunter.
Simply put, whatever their origin, bounty hunters see themselves as a special breed. They take their lives (and those of others) into their hands each time they hunt. One may agree with another hunter's motives or damn them for the manner in which they carry out their hunts, but no bounty hunter may ever take up arms against a fellow hunter. This law applies only to hunters who themselves follow the creed. Those who have broken the creed, or who themselves have a bounty posted on their head, are merely acquisitions. In such cases, the ex-hunter is no longer seen as a member of a common fellowship and old scores can now be settled with impunity. The hunter has become the hunted.
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- Warrant Officer I
- Contact
I see it everyday, and Yea I agree that Losing an Item sux. With this you will have people out there hoping to get somthign good and have others hiding their goods at home, either way the GCW is dead if this kills it maybe then they would fix it, sorry Im a UO junkie, I left when Trammel came in game so if you Played it, you know what im talking about, well off to work be back later to defend my Views for OPEN PVP!!!!!Chay-Ara wrote:Kirt i cant see if your trying to save this game or make it better you see the diminished pvp there is now on gorath this will totally destroy it unless they plan on making the games rares so easy to get that everyone will have mulitples.Kirt wrote:No I agree with Isleh, Im sorry but this Craptastic Odyessy Called the NGE killed the crafting profession, and if I lost a weapon and a Crafter could make the smae or better I would go there to get one and I think thats a great reason for this. It wont happen though, they are going to make crafters once again make the same if not slightly better stuff then loot, but at the same time PvP is meaningless therefor their needs to be a reason for it, and I think losing a Marked Loot item is a great way and I fully agree with the PvP looting. Im not the best PvPer on the server, nor are you but WTF do you have to lose if somone steals your carbine, or your armor helmet? nothing at all. I dont agree with losing money based on lvl, and I dont believe in the CareBare No risk in PvP, if you want that then dont go overt and let the big boys play!Chay-Ara wrote:
whats the point of this if players can use the best items they have why not use them. its no reason to buy things from crafters its just a reason not to pvp.
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- Sergeant Major
Hehe im gonan only bounty hunt boutny hunters now :PDew wrote:Chay-Ara wrote:Kirt i cant see if your trying to save this game or make it better you see the diminished pvp there is now on gorath this will totally destroy it unless they plan on making the games rares so easy to get that everyone will have mulitples.Kirt wrote: No I agree with Isleh, Im sorry but this Craptastic Odyessy Called the NGE killed the crafting profession, and if I lost a weapon and a Crafter could make the smae or better I would go there to get one and I think thats a great reason for this. It wont happen though, they are going to make crafters once again make the same if not slightly better stuff then loot, but at the same time PvP is meaningless therefor their needs to be a reason for it, and I think losing a Marked Loot item is a great way and I fully agree with the PvP looting. Im not the best PvPer on the server, nor are you but WTF do you have to lose if somone steals your carbine, or your armor helmet? nothing at all. I dont agree with losing money based on lvl, and I dont believe in the CareBare No risk in PvP, if you want that then dont go overt and let the big boys play!
The only stuff you are gonna lose is lower end loot stuff that is abundant and tradeable items, the bio-linked and non-trade stuff isn't going anywhere, besides if you look at the poll on SWG site, its 61% for no item or credit loss.
I think this adds a interesting twist to PvP, and this game needs more interesting twists. I also love the fact that if I kill a mark, I can have a Bounty placed on me, of course will any Bounty Hunters honor the creed
No Hunter Shall Slay Another Hunter.
Simply put, whatever their origin, bounty hunters see themselves as a special breed. They take their lives (and those of others) into their hands each time they hunt. One may agree with another hunter's motives or damn them for the manner in which they carry out their hunts, but no bounty hunter may ever take up arms against a fellow hunter. This law applies only to hunters who themselves follow the creed. Those who have broken the creed, or who themselves have a bounty posted on their head, are merely acquisitions. In such cases, the ex-hunter is no longer seen as a member of a common fellowship and old scores can now be settled with impunity. The hunter has become the hunted.
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- Second Lieutenant
DuoXDuoX wrote:
Hehe im gonan only bounty hunt boutny hunters now :P
Hey there is always room in our galaxy for Rogue Hunters

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- Warrant Officer I
- Contact
More true than you could hope for.Kirt wrote: No I agree with Isleh, Im sorry but this Craptastic Odyessy Called the NGE killed the crafting profession, and if I lost a weapon and a Crafter could make the smae or better I would go there to get one and I think thats a great reason for this. It wont happen though, they are going to make crafters once again make the same if not slightly better stuff then loot, but at the same time PvP is meaningless therefor their needs to be a reason for it, and I think losing a Marked Loot item is a great way and I fully agree with the PvP looting. Im not the best PvPer on the server, nor are you but WTF do you have to lose if somone steals your carbine, or your armor helmet? nothing at all. I dont agree with losing money based on lvl, and I dont believe in the CareBare No risk in PvP, if you want that then dont go overt and let the big boys play!
Go out to some CL80 rancors, mark their health before you start attacking, then do a basic attack until they die and measure time to kill. Did this today.
- it doesn't matter if you use 221, 240 or whatever energy / kin. weapon
- it doesn't matter if you wear for 100 or 200 precision mods
- it doesn't matter if your weapon is a gun or a stun batton
DPS will be the same and you will kill the mob in PREDICTED time depending on its starting health (my dps is 1230). SAD. All these 'supposedly wow weapons and armor' which are killing crafters because they are far better in fact do not work. Just PoS.
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- Mandalorian Mercenary
the hunting thing sounds interesting....how will the hunter find his pray? how long dose the hunt last?
and entertaners need this combat thing, my "job" was alot easyer when the entertainer could jump offstage and take out that rebel/merc troublemaker
and entertaners need this combat thing, my "job" was alot easyer when the entertainer could jump offstage and take out that rebel/merc troublemaker
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- Master Sergeant
mayth wrote:the hunting thing sounds interesting....how will the hunter find his pray? how long dose the hunt last?
and entertaners need this combat thing, my "job" was alot easyer when the entertainer could jump offstage and take out that rebel/merc troublemaker
From what I understand you use the /bountycheck command to detect any marks in your area, no terminals or droids will be used. WOuld be nice to have the droid to atleast tell you want planet they are on but it doesn't sound like any tracking ability will be given. It will be like the good old days

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- Warrant Officer I
- Contact