Personally, I'd like to see entertainers get a little love along the lines of what they did to smuggler. Give them defensive bonuses, skill with some sort of hold out pistol or knife that only they can be certed for, give them a couple of special attacks (maybe a KD that would be like hamstringing someone with the knife and a pistol attack that would have a bonus if you hit someone from behind with it...maybe negating counterattack if its' the first attack), and then the ability to remove states like dizzy and blind from themselves.Ekade wrote:Isleh wrote:I'm almost past caring.
I though of dropping Swordsman and going back to Smuggler.
Maybe taking up novice Commando.
I'm kinda mad at what happened to Entartainers. I go master smuggler when the last revamp was in the works and then it never comes around. I wait it out and wait it out till finally I hear that I would be allowed respec my character when the upgrade hits so I figure I'd try something else.
I hear good things about what is planned for smugglers and I think "YAY". Then the changes with Entertainers start coming to light...
*sigh*
Am I destined to always have have only half my skillpoints in a functional profession? It has made me contemplate dumping most of dancer.
Any advice on what I can do with only 144 skill points?
Not to gripe.. but Smugglers, Pistoleers, BH's.. those are the ones getting the love in the CU. I can see the logic.. those are iconic to SW.
It just sucks to be one of the ones getting no love... in fact, entertainers are actually having some things taken away.
I think this would give the entertainers a bigger place in combat, a way to augment a combat profession they may have, and a way to keep themselves in a fight that they would normally loose in an instant.
Hell, personally, I think it'd be cool to give entertainers a pickpocket type skill so they can steal stuff off of NPCs that they aren't aggroed with. Then entertainers that wanted more of a combat role could act as spies if they wanted to.