Page 1 of 1

Ground Professions in Space

PostedFri Nov 05, 2004 3:47 pm
by Dwilah
Was thinking about how some ground professions could work in space.

Medic: Drag/tow incapped/disabled ships.
Squad Leader: Set wing formations and give boosts to maybe manueverability in flight or booster speed.

The combat professions would be hard to translate anything over...can you guys think of anything else?

PostedFri Nov 05, 2004 3:51 pm
by Oeree
feign death in space :P
make your ship loot like junk or something that flosts around in space.

PostedFri Nov 05, 2004 3:54 pm
by Dwilah
Oeree wrote:feign death in space :P
make your ship loot like junk or something that flosts around in space.
Hey! That'd be a good one.

PostedFri Nov 05, 2004 3:57 pm
by Zannon
Oeree wrote:feign death in space :P
make your ship loot like junk or something that flosts around in space.
Han did it...why can't we?

PostedFri Nov 05, 2004 4:00 pm
by Krusshyk
We can't pull off a stunt like that. If Han Solo was a character in the game, he would have one skill tree labeled "bad-assery" that only he was capable of accessing. Included in said tree are skills like "Carbonite thawing recovery, Feign ship death, Under the table shot 1 and 2, and Storm trooper Head shot 1 and 2"

DT

PostedFri Nov 05, 2004 4:02 pm
by TramelRaggs
Actually, certain ground professions are very well used in space. If you get a multiplayer ship, you will want a doctor. Those fire blankets work very well (if your ship takes too much damage, something will catch fire and fire will transfer to you).

PostedSat Nov 06, 2004 1:33 am
by Nyase
I like the squad leader idea. I actually told everyone at one point that when JTL came out, if they had a space version of it, i'd drop my combat rifleman and pick up that as well. Then, i'd be the squad leader in both ground and space ops.