Finally. Got back into Kessel just as the thing was blowing up. Man I feel like a giant weight has lifted from my back.
Now to the fun RP thats instore.
Yes...I am master.
Woo Hoo! Congrats!!!Novall wrote:Finally. Got back into Kessel just as the thing was blowing up. Man I feel like a giant weight has lifted from my back.
Now to the fun RP thats instore.

So give us the scoop.. what was the key to your success? Details man!
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- The Kika'Vati Order
Shoot the thing a couple times then stand back and let the people with space bombs do the workEkade wrote:Woo Hoo! Congrats!!!Novall wrote:Finally. Got back into Kessel just as the thing was blowing up. Man I feel like a giant weight has lifted from my back.
Now to the fun RP thats instore.![]()
So give us the scoop.. what was the key to your success? Details man!

- Novall
- BH Correspondent
- Discord
@mandaloretheuniter - Character Names
Novall Talon - Contact
Or setup a time and date and I will take some people with me to man my decimator
10k xp per corvette destroyed and with some good turret skills we could rack up alot of xp 


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- Gorath Jedi Council
That was almost as good as my keys to success.Novall wrote:Shoot the thing a couple times then stand back and let the people with space bombs do the workEkade wrote:Woo Hoo! Congrats!!!Novall wrote:Finally. Got back into Kessel just as the thing was blowing up. Man I feel like a giant weight has lifted from my back.
Now to the fun RP thats instore.![]()
So give us the scoop.. what was the key to your success? Details man!
4 Imps, 3 of which need the mission and 1 of which is master.
4x BomberStrike. 2x Spacebombs. Hit Shield, hit other shield, hit reactor, hit bridge.
I took maybe 4 hits the whole time, and I was the most beat up.
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- Lieutenant General
Try it without bomberstrike and master level ships/equiptment let me know how it goes.TramelRaggs wrote:
That was almost as good as my keys to success.
4 Imps, 3 of which need the mission and 1 of which is master.
4x BomberStrike. 2x Spacebombs. Hit Shield, hit other shield, hit reactor, hit bridge.
I took maybe 4 hits the whole time, and I was the most beat up.

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- The Kika'Vati Order
Y'know, Pirate Trap may work as good as Bomber Strike. The good thing about Bomber Strike isn't the fact that it does great damage (it doesn't), but the fact that it gives the enemy more targets to shoot at.Ekade wrote:Try it without bomberstrike and master level ships/equiptment let me know how it goes.TramelRaggs wrote:
That was almost as good as my keys to success.
4 Imps, 3 of which need the mission and 1 of which is master.
4x BomberStrike. 2x Spacebombs. Hit Shield, hit other shield, hit reactor, hit bridge.
I took maybe 4 hits the whole time, and I was the most beat up.
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- Lieutenant General
I don't have that either.TramelRaggs wrote:
Y'know, Pirate Trap may work as good as Bomber Strike. The good thing about Bomber Strike isn't the fact that it does great damage (it doesn't), but the fact that it gives the enemy more targets to shoot at.

We had some very competent pilots with us, and we still had to hyper out, get repaired, and come back quite frequently. Those tier-5 TIE Oppressors make short work of your shields.

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- The Kika'Vati Order
I could have used pirate trap on the one we did but the pirates tend to attack you as well. Now the iff scramble was helpful to get out of there.
- E-bo Obi
- Grand Moff
- Server
Legends
Hehe.. /eshields and boosters for me. I wish the recharge rate on the specials was faster.E-bo Obi wrote:I could have used pirate trap on the one we did but the pirates tend to attack you as well. Now the iff scramble was helpful to get out of there.
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- The Kika'Vati Order
My escape is a well timed and directed "boost & roll" while I engage the hyperdrive. Anyone have the command for hypering to a predesignated location? Ya, know. Kind of like the ticket buying commands. Often I jump to another location in the same system to prevent losing an objective.
Something like /ui action hyperdrivemap Dathomir_Emperors_Hand
Something like /ui action hyperdrivemap Dathomir_Emperors_Hand
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- Warrant Officer II