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Looking for Rebel/Freelancer droid commands

PostedMon Nov 15, 2004 3:24 am
by Illbleed
Am I of the understanding that droid commands can be programmed by othe pilots and then traded back?

Anyone know if Imperials can use these? I would be interested in getting some of these to help augment my shields and help with missions. I have some unprogrammed chips already. Anyone willing to do a trade?

PostedMon Nov 15, 2004 3:54 pm
by Ekade
I was able to give rebel droid commands to a neutral pilot. I have not heard if this works with an imp pilot. I assume it would.

PostedMon Nov 15, 2004 5:18 pm
by Keer
I'll toss you the ones that I have so far, no problem. Reactor Overload 1-3.

PostedMon Nov 15, 2004 5:29 pm
by TramelRaggs
I know you can use the Privateer ones. Reactor Overload 4 + Tramel + Tramel's Ship + Engine Overload + Weapons Overload = someone you don't want to meet in Deep Space.

I'm still looking to get those rebel shield commands, though.

/target Ekade
/tapfoot

PostedMon Nov 15, 2004 5:37 pm
by Ekade
TramelRaggs wrote:I know you can use the Privateer ones. Reactor Overload 4 + Tramel + Tramel's Ship + Engine Overload + Weapons Overload = someone you don't want to meet in Deep Space.

I'm still looking to get those rebel shield commands, though.

/target Ekade
/tapfoot
What do those overload commands do? And can you have them all active at the same time?

/target Tramel
/innocent

I need abot 200k xp... unless you want the x-x-x-3 commands. Those I can do right now.

PostedMon Nov 15, 2004 8:10 pm
by Nyase
The overload commands are nice. they damage the parts, but it's only small damage and well worth it. Weapon overload makes your weapons do more damage. Engine overload gives you more speed. Reactor overload, haven't tried it yet, but it reads that it gives you more power.

PostedMon Nov 15, 2004 8:52 pm
by TramelRaggs
Nyase wrote:The overload commands are nice. they damage the parts, but it's only small damage and well worth it. Weapon overload makes your weapons do more damage. Engine overload gives you more speed. Reactor overload, haven't tried it yet, but it reads that it gives you more power.
Right, if you do those without Reactor Overload, you'll end up disabling other parts of the ship.

PostedMon Nov 15, 2004 9:01 pm
by Keer
TramelRaggs wrote:I know you can use the Privateer ones. Reactor Overload 4 + Tramel + Tramel's Ship + Engine Overload + Weapons Overload = someone you don't want to meet in Deep Space.
I hear that the Ewoks are crafting a space-capable version of their infamous Hang Glider, Tramel so....

Not that I don't think you could handle it, I'm just sayin'.

Made out of wood and hide so no target lock.

PostedMon Nov 15, 2004 10:19 pm
by Ekade
If I were Tramel, I would be very afraid. It is well documented that imperial equiptment is extraordinarily vulnerable to stone-age weapons.

PostedTue Nov 16, 2004 6:30 pm
by Ekade
UPDATE:

Ekade is now 3-4-4-4.

Contact me in game to arrange a swap of droid/fc commands. :wink: