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RP Justification for New TKM Pre-requisite

PostedFri Mar 25, 2005 4:59 pm
by Keer
(aka Another Flight of Fancy :) )

Okay, inbetween moments of real life responsibility, I often stretch around Star Wars concept du jour. Among others, one recent idea that's been on my mind is the *possible* new pre-requisite for Teras Kasi Artist as mentioned in the Combat Upgrade concept notes ("possible" because it's not 100% assured).

If the pre-req makes it into Live, there may be some folks (not me :lol: ) thinking "Why do I need sword training to become an unarmed specialist?" So here we go.

As with martial arts disciplines in real life, the Teras Kasi art of Star Wars consists of several inspirations from the natural world. Animal combat analogues and elemental metaphors are used to name Teras Kasi combat maneuvers. The name Teras Kasi itself translates roughly to "Steel Hands". So in some ways the Teras Kasi student is taught to mimic the qualities and properties of the powers they see around them. If your hands are to resemble the qualites of steel in offense and defense, it may follow for the student to know directly what steel, or at least metal, could do in combat.

Master says to student: "Gabaki-hopper, take this sword and and attack those three stone statues. Strike off one's head, another's arm, and thrust directly through the last's torso."

*dutiful student Gabaki-hopper takes the sword and completes the task*

Master: "Very good. Now repeat the task, but without using the sword."

*???*

Master: "Train your mind and spirit to forge your hands into living steel swords. The mind of a Teras Kasi artist is your key weapon. One day you will be able to destroy those statues through your willpower to inflict damage and not feel pain...just as the sword does. It deals damage and does not feel. Become the sword, Gabaki-hopper" :lol:

Blah, blah, blah, but you see where I'm going. The pre-req for TK Novice for 2-Handed Swords doesn't *have* to be a clumsy issue. It can be blended into the agenda of us RP-types who sometimes care about little inconsistencies like this.
Martial arts legend Bruce Lee wrote:
"A karate blow is like being hit with an iron bar. A Kung Fu blow is like being hit by an iron bar...swung by a chain."
So, all you fellow TK's out there, in addition to the Gorax Smash, Riding Bantha, and Aryx Slash, be the swung iron bar......BE the Two- Handed Sword.

*hits gong*

/kowtow

Note: As for the definite continuity/canonical issues, I'll let one of my fellow imagineers attempt to address that one. Don't wanna hog all the fun for myself. :oops: /burstrun

PostedFri Mar 25, 2005 5:06 pm
by Jabe Adaks
NICE.. Stangely enough I recently had Jabe pick up swords too. I hope Dariis read this. :)

Jabe

PostedFri Mar 25, 2005 6:20 pm
by Seret Sajet
That is good stuff, Keer. I always assumed martial arts training included some weapons training because that was simply a part of the art itself. A warrior trains himself in all forms of combat he can aquire among his discipline.

The simple answer I would give to the question "Why does a Teras Kasi Artist learn how to use a sword" would be "Because they can."

I like your explianation much better.

PostedFri Mar 25, 2005 6:27 pm
by Ekade
Now you have me missing Ekade's Kung-fu days.. I'll never forget the poor commando that picked on me one day.. and the look on his face right before I bounced his skull off the floor. :twisted:


I'll just have to be happy with Fencer for now.. and glad I already have the pre-req because I have Master-Brawler.

PostedFri Mar 25, 2005 6:43 pm
by Isleh
I may have to drop the TKA I picked up for swordsman. But then I started thinking, if they allow me to shuffle my point around to anything I want, why not try something new? Like maybe BH or something.

PostedFri Mar 25, 2005 6:58 pm
by Ekade
Isleh wrote:I may have to drop the TKA I picked up for swordsman. But then I started thinking, if they allow me to shuffle my point around to anything I want, why not try something new? Like maybe BH or something.
Now would be the time to try it! :D

BH is no fun solo, because you have nothing to protect you.. and you sure as heck can't protect yourself. But since you have a reliable hunting partner who is a tank, you should be fine! :D

Just be aware that instead of carrying 2 or 3 weapons, you will be carrying somewhere around 10.. but you can do more types of damage too!

PostedFri Mar 25, 2005 7:14 pm
by Hashum
Ekade wrote:
Isleh wrote:I may have to drop the TKA I picked up for swordsman. But then I started thinking, if they allow me to shuffle my point around to anything I want, why not try something new? Like maybe BH or something.
Now would be the time to try it! :D

BH is no fun solo, because you have nothing to protect you.. and you sure as heck can't protect yourself. But since you have a reliable hunting partner who is a tank, you should be fine! :D

Just be aware that instead of carrying 2 or 3 weapons, you will be carrying somewhere around 10.. but you can do more types of damage too!
Oh how true it is. The great thing about BH though is the damage. I ended up dropping everything but pistols in BH and mastering Pistoleer however so I could get some defense. And I love it. Nothing like an Eye Shot or Torso shot from a DE-10 or a Geo Blaster.

PostedFri Mar 25, 2005 7:22 pm
by Isleh
Ekade wrote:
Isleh wrote:I may have to drop the TKA I picked up for swordsman. But then I started thinking, if they allow me to shuffle my point around to anything I want, why not try something new? Like maybe BH or something.
Now would be the time to try it! :D

BH is no fun solo, because you have nothing to protect you.. and you sure as heck can't protect yourself. But since you have a reliable hunting partner who is a tank, you should be fine! :D

Just be aware that instead of carrying 2 or 3 weapons, you will be carrying somewhere around 10.. but you can do more types of damage too!
10 Weapons! can't have that. Gotta keep that space open for dancing cloths. :razz:

I like 2-handed. I was hunting stormtroopers for prizes for the scavenger hunt. Picking the strongest out of the group and charging in hitting area sweep and watching a few drop every few swings. But I have no terrain negoation skills and then one would run....

I think a ranged combat profession would compliment Wey well if she wants to keep fencer.

Of course, all speculation since I don't know what they will do with the professions exactly.

PostedFri Mar 25, 2005 7:59 pm
by Ekade
Isleh wrote:
10 Weapons! can't have that. Gotta keep that space open for dancing cloths. :razz:

I like 2-handed. I was hunting stormtroopers for prizes for the scavenger hunt. Picking the strongest out of the group and charging in hitting area sweep and watching a few drop every few swings. But I have no terrain negoation skills and then one would run....

I think a ranged combat profession would compliment Wey well if she wants to keep fencer.

Of course, all speculation since I don't know what they will do with the professions exactly.
Yes, that is why I mentioned the 10 weapons! :D Choosing which dancing outfits to drop from your main inventory would be a nightmare.

2 Hand is a big damage profession, as is BH. Though BH gives you more types of damage. You might want to read up on the CU, I think there may be a greater emphasis on damage types than there used to be.

Plus they are nerfing melee range.

All things considered, base your decision on your desired playstyle and/or the direction of your character. If you are still on the fence.. BH might be neat and will likely be more uber if combat is your thing. :D

PostedFri Mar 25, 2005 8:15 pm
by Isleh
Ekade wrote:
Isleh wrote:
10 Weapons! can't have that. Gotta keep that space open for dancing cloths. :razz:

I like 2-handed. I was hunting stormtroopers for prizes for the scavenger hunt. Picking the strongest out of the group and charging in hitting area sweep and watching a few drop every few swings. But I have no terrain negoation skills and then one would run....

I think a ranged combat profession would compliment Wey well if she wants to keep fencer.

Of course, all speculation since I don't know what they will do with the professions exactly.
Yes, that is why I mentioned the 10 weapons! :D Choosing which dancing outfits to drop from your main inventory would be a nightmare.

2 Hand is a big damage profession, as is BH. Though BH gives you more types of damage. You might want to read up on the CU, I think there may be a greater emphasis on damage types than there used to be.

Plus they are nerfing melee range.

All things considered, base your decision on your desired playstyle and/or the direction of your character. If you are still on the fence.. BH might be neat and will likely be more uber if combat is your thing. :D
Well, combat isn't really my thing although the ability comes in handy on ocassion in RP. I guess it's because I did mostly non-combat stuff first like Droid Eng., Artisan, Doctor, Dancer. Swordsman was the first fully all-combat profession I took all the way to master so this stuff is kinda new to me.

PostedFri Mar 25, 2005 9:15 pm
by Weyune
Isleh wrote:
Ekade wrote:
Isleh wrote:
10 Weapons! can't have that. Gotta keep that space open for dancing cloths. :razz:

I like 2-handed. I was hunting stormtroopers for prizes for the scavenger hunt. Picking the strongest out of the group and charging in hitting area sweep and watching a few drop every few swings. But I have no terrain negoation skills and then one would run....

I think a ranged combat profession would compliment Wey well if she wants to keep fencer.

Of course, all speculation since I don't know what they will do with the professions exactly.
Yes, that is why I mentioned the 10 weapons! :D Choosing which dancing outfits to drop from your main inventory would be a nightmare.

2 Hand is a big damage profession, as is BH. Though BH gives you more types of damage. You might want to read up on the CU, I think there may be a greater emphasis on damage types than there used to be.

Plus they are nerfing melee range.

All things considered, base your decision on your desired playstyle and/or the direction of your character. If you are still on the fence.. BH might be neat and will likely be more uber if combat is your thing. :D
Well, combat isn't really my thing although the ability comes in handy on ocassion in RP. I guess it's because I did mostly non-combat stuff first like Droid Eng., Artisan, Doctor, Dancer. Swordsman was the first fully all-combat profession I took all the way to master so this stuff is kinda new to me.
Isleh, I thought you were boared with guns. :D Rifleman didn't appeal to you enough, and neither of us took pistols or rifles very far in the beginning :D

However if you want to try that, thats cool. I'll fearlessly go in and take the brunt of assult while you shoot, because I love ya!

PostedFri Mar 25, 2005 9:23 pm
by Isleh
Weyune wrote:Isleh, I thought you were boared with guns. :D Rifleman didn't appeal to you enough, and neither of us took pistols or rifles very far in the beginning :D

However if you want to try that, thats cool. I'll fearlessly go in and take the brunt of assult while you shoot, because I love ya!
*hugs*

Master Smuggler and some of Pistoleer Wey remember? You're right, that's not "all combat" though. :D

Shuffling my points around into a new profession without having to grind may be seen as cheap... who cares really.

I'll wait and see.

PostedFri Mar 25, 2005 10:09 pm
by Dariis
very well put keer /cheer for keer <--- that rhymed :)

i think 2h was chosen because they had to chose one other tree, but be it Pikeman, 1h, or 2h trees the Teras Kasi would have an understanding of weapons other than their bare hands or a knuckler. too bad there are moves based on creatures that arent in the game too :( (gundark, aryx, nexu, shenbit, dragonsnake, and wampa)

Im excited for the revamp, since stacking will most likely be useless a good combat template will be able to have other profs like scout, squad leader or even one of those wacky entertainer profs :P

PostedFri Mar 25, 2005 10:47 pm
by Ekade
Dariis wrote:...or even one of those wacky entertainer profs :P

I'd kick your butt for saying that..




...if I could.



Punk entertainer hater :sad:


We'll have our day!!! I promise you!!! *shakes fist*

PostedSat Mar 26, 2005 5:40 pm
by Krusshyk
Dariis wrote:very well put keer /cheer for keer <--- that rhymed :)

i think 2h was chosen because they had to chose one other tree, but be it Pikeman, 1h, or 2h trees the Teras Kasi would have an understanding of weapons other than their bare hands or a knuckler. too bad there are moves based on creatures that arent in the game too :( (gundark, aryx, nexu, shenbit, dragonsnake, and wampa)

Im excited for the revamp, since stacking will most likely be useless a good combat template will be able to have other profs like scout, squad leader or even one of those wacky entertainer profs :P
Hey mabye they will put the Gundark in the Wook expanison. I think I read somewhere that wookiee youths make sport of pulling their ears off.