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Closing it down (Wrap up for Grieves/Batty/Vreese)

PostedSun Apr 03, 2005 11:55 pm
by Sai'nu
Just a quick note to everyone; I'm more or less turning it over to the community to decide how you want to end the plot at this point. After playing around with CU on TC5 I'm more or less one 'highly' disasstisfied customer and think I'll be taking my buck back to the stand alone rpgs most likely. I don't see anything that tells me they'll nix what their doing now to keep the current system or just fix it instead. I just know I can't play something I don't like; And I don't like the comming combat system one bit.

In lieu of this; It isn't the doom of Star Wars Galaxies so don't listen to the nay sayers on the SWG boards or the jokers in game. The minority always loses in these games; Just do me a favor and make sure you keep the memory alive as you would any of your other 'moved-on' players. I'd like to thank all of you for breathing at least four or five more months of 'fun' back into this game for me as well. I'll miss gamming with you all.

Until then, I'll be around till my accounts run out. I'll help out with the plotlines until then.

Batty/Vreese/Grieves

PostedMon Apr 04, 2005 12:02 am
by Dwilah
Well...all I can really do is wish you the best and also offer you to maybe at least hang around to not base decisions on beta software.

PostedMon Apr 04, 2005 12:12 am
by Rebecca
I hate to say it Batak... But your probably right. In our discussions, you've more than once said you dislike the idea of having to play with other people. Not the RP factor. But the game style... Fighting and other things.

It's a MMOG. I think what they are going for will be more and more player on player contact.

Hate to lose you. It was fun while it lasted.

PostedMon Apr 04, 2005 2:35 am
by Jabe Adaks
I too like solo'ing. So I don't know where this "upgrade" is going to leave me. I am going to wait it out. I am currently doing most of my planned grinding in a sudden rush to finish some skills I want in the FS trees.

If they nerf my playstyle after that I am either going to:

A) Deal

B) RP Only..

C) Quit

Its likely that I will be in decision A or B..

Jabe

PostedMon Apr 04, 2005 2:44 am
by Sai'nu
I was looking at doing Option B myself too, Jabe. However, Combat makes up the bulk of the game for me at this point, or at least 50% since joining the RP community, and I can't see paying for a product I'm not actually 'playing'. It just doesn't make any common sense for me to do it. I like the current system, it just needed tweaked, and they instead go for drastic changes all the time. *shrugs* I really don't know what else to say; The 'new' game isn't for me; It looks and feels and plays like too many games I've seen, played already, and pretty well hate and came back to this one for in the first damn place.

PostedMon Apr 04, 2005 2:12 pm
by Li'ith
I'm a relative newcomer to the game, but have been hearing about it - a lot - since launch. The one thing that has come across loud and clear is that whatever comes out of Beta testing won't work the way everyone thinks it will.

You might be a little hasty in pre-judging the effects these changes will have.

I personally think that the industry has seriously misjudged the demographic for MMORPGs. They build the games for the intelligent 10-15 year olds, because they have less resistance to marketing. They haven't really tapped into the probably much larger adult population which is interested in roleplaying dangerous lives - because we have built a too safe and too predictable society in which to live our real lives.

We have the money, and are willing to spend it where we find satisfaction. My household of two adults has 4 accounts with Sony and we are willing to buy more accounts - if they keep us enthralled. And we are willing to keep forking over the money for years...unlike the children who just want to master a game and move on to the next, very similar, game...the faster, the better.

PostedMon Apr 04, 2005 2:18 pm
by ehili
Ok time for me to raise my voice..

1. How can you make a decision saying the CU sucks when they have barely released anything on TC yet.

2. I am sorry to see you go Batty, wish you would actually give it a chance, i personally think this will "help" alot more than it will hurt the game.

my thoughts.

PostedMon Apr 04, 2005 3:41 pm
by Sai'nu
I did give it a chance! I went to TC and grinded and pretty well saw where their taking the game. To a WoW/Lineage 2 style of play game. Two games that I'd either A) Go buy if I wanted to play the 'edit' thing. Or B) Reactivate my account if I wanted to play the 'edit' thing. respectively. I just don't care for that system of combat; The current system was more unique than I've seen out of the rest of the Massive Players. I'm sad that it's going and the Devs can't think past the moment to actually 'fix' their core system instead of copying a different game.

Bellissima commented to me that I'm an 80% RPer and 20% Combatant. I honestly am more of a 50% RPer and 50% Combatant though. PvE at that. Solo play isn't at all how I like it with what their proposing going live. And, to our newcomer, I'm 25 not one of the 10-15 year old gamers. To me, that's who their making this new system for. Everyone calls the current system 'no-fun formula' but you actually do have to use strategy. I liked that. I was probably 90% Combatant and 10% RPer before I joined the community as well. Remove a combat system that I actually enjoy and no longer use, after CU goes live, and I'm paying to chat. Something I can do for 'free' on yahoo or MSN. And the EMotes there actually do a bit more than the ones in SWG in my opinion.

RPwise; You've got a great community here and I am very proud that I got to be a part of it for a time. Perhaps, in the future, if they decide to keep the current system or fix it and bring it back and scrap what their pushing to Live; I might be back. But a major change to combat like this pretty well assures I won't touch it after seeing what their going for. Keep in mind, I still think the current system needed tweaked as well. Which is what they should've done in the first place to me. Fix what you have so you can concentrate on adding new things to your game; Don't spend all your time since launch trying to 'change' your core system.

*hugs, handshakes, does the according thing for all players* Love ya all; But it boils down to I don't group and don't like where solo play is going. Besides; I've never soloed one nightsister or Krayt anyway. So, that's not what this is about. This is about being able to stand soloing; which I can't even stand with the pre-publish stuff in TC 5 now... nor where it's headed according to what their wanting it to be.

PostedMon Apr 04, 2005 4:29 pm
by Hojo
Definitly hearing you on this one. I did the EQ2 beta and the free month and it look slike the combat system is very similiar. That is dissappointing because I get the impression that instead of spending a lot of time and effort working on a new system to fit SWG they have only adopted a system they already have in place for another game.

Regardless, I have to wait to see the finished product before I pass judgement. Im a solo combatant myself. Never enjoyed PvP in this game much. But I also just became more of a roleplayer and I can't see leaving that behind. Have gotten a new found respect for what SOE and Lucasarts have doing behind the scenes lately so I have to wait until I see how this all unfolds.

PostedMon Apr 04, 2005 6:19 pm
by Hashum
I would hope that you would wait until after the CU is published before being so hasty. Having tested it in TC5 you should know that they've stated it still open to change, and that the difficulty you may have in TC5 at the moment will not be what is pushed live.

Solo'ing will still be an option, now the system is going to change. The mechanics will change, however I don't think it would kill your combat enjoyment. I would at least wait until you can test the elite professions in a few weeks as it will probably much more like the system that goes live.

But if your dead set on leaving then by all means do so, and I hope you find something you can truely enjoy. You will be missed here.

PostedMon Apr 04, 2005 7:02 pm
by Sai'nu
Hashum wrote:I would hope that you would wait until after the CU is published before being so hasty. Having tested it in TC5 you should know that they've stated it still open to change, and that the difficulty you may have in TC5 at the moment will not be what is pushed live.

Solo'ing will still be an option, now the system is going to change. The mechanics will change, however I don't think it would kill your combat enjoyment. I would at least wait until you can test the elite professions in a few weeks as it will probably much more like the system that goes live.

But if your dead set on leaving then by all means do so, and I hope you find something you can truely enjoy. You will be missed here.
It's not the unpolished game specifically, as I've tried to word, Hashum. It is a matter of seeing that their essentially incerting the WoW/Lineage 2 style of gameplay for Combat. Systems that I've already seen/played and didn't particularly like. I just see what their aiming for and don't much care for it. Warm ups and cool downs are not my cup of tea. Nither is essentially 'forced grouping' for a larger portion of the combat system. I find the system painful even with an xp bump up ala L2 style. I've already cancelled and short of seeing them call off CU at this point (which they won't do because they've satisfied at least half of the playtester's wishes by implimenting this WoW/L2 style game play... they won't change it... just tweak it.) So, It boils down to I don't like the overall combat concept for CU really; Because I've already played it in other games.

PostedMon Apr 04, 2005 8:19 pm
by Jaminos
Well, I stopped trying combat long ago. When the CU comes out it will not affect me the slightest. I killed NPC's every once and a while but nothing more then that.

If you want to talk about playing SWG just for combat and nothing elles then I would have quited shortly after my free mounth. But once I got involved in RP with Novall and Ekade back in MDB on tat and all I have never left seince. When SWG pisses me off I just go lay some other game for a while until I feel like I am ready for SWG again. I have too many friends in th game to leave at the moment. I am a vetran to it a thousand times over but I still play for the sake of playing.

If you want to leave then go, if you want to stay then stay but if you say that the only reason to leave the game is because of the CU then you need to rethink it a little more. I am not a huge fan of it myself but I am swallowing my pride and dealing with it. As long as my friends stay then so do I but See none have left so I stay.

Anyhow it is up to you I am not holding you back nor begging you to stay, you just do what you want. I am not trying to make you guilty just saying what is fact and what is opinion.

PostedTue Apr 05, 2005 4:27 pm
by Rebecca
I dont see how the old style of combat involved any strategy even slightly.

This coming from a person who would solo kimogilas, krayts, gorax's, and if I got lucky enough, Nightsister elders.

Buff yourself, put on a full set of composite armor...
Hell, with no combat skills you can solo the Squill cave.
That to me was just lame.

I shouldn't be able to solo a krayt dragon. Many people are right about that, the fact that I can shows a serious problem in the combat system.

Just my two cents on "It involves strategy".

PostedTue Apr 05, 2005 5:30 pm
by Novall
Rebecca wrote:I dont see how the old style of combat involved any strategy even slightly.

This coming from a person who would solo kimogilas, krayts, gorax's, and if I got lucky enough, Nightsister elders.

Buff yourself, put on a full set of composite armor...
Hell, with no combat skills you can solo the Squill cave.
That to me was just lame.

I shouldn't be able to solo a krayt dragon. Many people are right about that, the fact that I can shows a serious problem in the combat system.

Just my two cents on "It involves strategy".
I have to agree. Many times I've soloed things at that a person shouldnt be soloing. 6 red Canyon Corsairs with 3-4 x more ham then me fully buffed should not be soloable by one person. I think its really gonna do the game justice honestly.

PostedTue Apr 05, 2005 5:52 pm
by Ekade
I have gotten to know a great many people in this game over that last year and a half.

Solo-minded players don't last. This is not a knock, just an observation. This is not the type of game for them. Every solo-combat player gives up and moves on when they either 1) consume all the content and/or 2) get tired of the system.

If solo-combat represents a substantial part of your fun, you need to try a new style of play, or a new game. They don't design this game, or any MMO, for the solo player.

Currently I am enthralled with the WoW combat system, so if I need to kill things, I go there to do it. SWG is a stronger game engine for RP, so I do the vast majority of my RP here (plus the great community and my friendhsips here are something I will never take for granted, I don't see that as something the can be replaced).

I am trying to think of what I would do in Batty's shoes. Jabe outlined some good options. Giving up combat is somewhat attractive. I am of the opinion that many of us play too much as it is, so playing less and focusing solely on RP is not a bad choice. :D