Ekade wrote:Isleh wrote:I did a little slicing experimentation last night. Here are some things I found out using some disabled armor. Some are probably already well known.
You can slice for multiple types. I did all 4 level 1 slices on a composite armor chest and customization was 85%
You have to slice level 1 before you can slice for level 2 and so on.
Can you elaborate on "customization was 85%"?
What does that mean exactly?
What I am looking for is to bring it to the practical level. Does that mean 85% resists? Does that mean an 85% improvement to the existing resists? Is that 85% improvement to condition, encumbrance, across the board?
In other words, what exactly can a smuggler do for me?

Here is what I found
The maximum Customisation Rating anything can have is 100%
What does Slicing do to my weapon?
Increase Attack Speed:
This slice increases the attack speed of a weapon.
Order Total Bonus Customisation Rating
1 2% +20%
2 4% +20%
3 7% +25%
4 12% +30%
Enhance Damage
This slice increases the weapons damage range.
Order Total Bonus Customisation Rating
1 2% +20%
2 4% +20%
3 8% +20%
Increase Critical Strike Chance
This slice will give the weapon a small base chance to hit vital areas for double damage; this bonus is applied in addition to any critical hit chance supplied to an attack.
Order Chance Customisation Rating
1 3% +20%
2 5% +40%
3 10% +40%
What tools are required to slice weapons?
The first slice for each of the three weapon slicing options requires nothing but the Smuggler's skill, but after that specific slicing components are required in order to peform the slice (one component per slice). These are as follows;
Attack Speed:
2nd slice requires: Simple Toolkit
3rd slice requires: Finely Crafted Toolset
4th slice requires: Delicate Trigger Assembly
Enhance Damage:
2nd slice requires: Simple Toolkit
3rd slice requires: Illegal Core Booster
Critical Strike:
2nd slice requires: Finely Crafted Toolset
3rd slice requires: Delicate Trigger Assembly
What does Slicing do to my armour?
Enhance Resilience:
Normally armour begins to suffer from reduced effectiveness at less than 50% max condition. This slice will improve the armour's performance under extreme decay. The armour will not begin to suffer the reduced effectiveness until it reaches the level of decay shown below.
Order Condition Customisation rating
1 40% +25%
2 30% +25%
3 20% +25%
The first column is the order in which the slice must be made; the second is the changed percentage of condition at which the armour piece begins to suffer from the effects of decay; the third column being the amount added to the piece's customisation rating.
Improve Impact Deflection:
This slice reduces the amount of damage/decay a piece of armour takes from each hit by 50%. Higher Ranks in this slice increases the likelihood of damage reduction.
Order Chance Customisation rating
1 20% +25%
2 40% +25%
3 60% +25%
The first column is the order in which the slice must be made, the second is the chance in percentage terms of each hit's effect on the armour's condition being reduced by half, with the third column being the amount added to the piece's customisation rating.
Add Hardening
This slice gives the armour a chance to absorb 50% of incoming damage to the player. This bonus does not stack with other armour pieces. It only applies if the sliced armour piece is hit in combat (I.E. a head piece bonus of 1% does not result in an overall bonus of 2% as each piece offers 1% for the area of body it covers).
Order Chance Customisation rating
1 1% +15%
2 2% +35%
3 3% +50%
The first column is the order in which the slice must be made, the second is the chance in percentage terms of each hit's damage to the character being reduced by half, with the third column being the amount added to the piece's customisation rating.
Armour Break Reduction
This slice reduces the effect of the Armour Break ability when this armour piece is hit in combat.
Order Reduction Customisation rate
1 25% +20%
2 50% +20%
3 75% +20%
The first column is the order in which the slice must be made, the second is the amount in percentage terms that the Armour Break effect is reduced, with the third column being the amount added to the piece's customisation rating.
What tools are required to slice Armour?
The first slice for each of the four options requires nothing but the Smuggler's skill, but after that, specific slicing components are required in order to peform the slice (one component per slice). These are as follows;
Enhance Resilience:
2nd slice requires: Simple Toolkit
3rd slice requires: Shock Absorbant Padding
4th slice requires:
Improve Impact Deflection:
2nd slice requires: Finely Crafted Toolset
3rd slice requires: Powered Motivators
Add Hardening:
2nd slice requires: Trandoshan Intraframe
3rd slice requires: Mandalorian Intraframe
Armour Break Reduction:
2nd slice requires: Shock Absorbant Padding
3rd slice requires: Reactive Micro Plating
Here is the working Smuggler FAQ
http://giz.rebelsquadrons.org/Yarr.html