My take on it is this: Bounty Hunters taking Jedi missions from a terminal in game that is meant to give Jedi missions is not griefing. Waiting for a Jedi to leave their house is not griefing. Hunting a Jedi a second time after they managed to kill you is not griefing. Killing a Jedi a second time (assuming it's a new mission/TEF and that the Jedi's visibility isn't bugged) is not griefing. If 5 BHs show up all with your mission, it's not griefing. It's a hunt. If you are on the terminals, you deserve to be hunted. I don't care how slow you get xp in groups. I don't care how weak you are as a padawan. Jedi was not meant to be ground in a day, or even a week. The xp gain is slow for a reason.
I am quickly becoming sickened by how this game is catering to Jedi. I feel that the Developers that worked on the game at launch and have since left (Holocron, JustG, etc.) had the right vision of Jedi in the game. The current development team just seems to be listening to the pleas of the Jedi masses.
The grouping visibility change does not bother me. At the end of the day, this is an MMO, and it's not meant to be a "go kill things solo" experience.
The changes to missions so that you can no longer tell their Jedi skill level or pick a speific target are just ludacris. Either or would have sufficed, but both is just stupid. Now you can't tell the difference between hunting a 30k Padawan that got careless or an FRS Jedi Enforcer Rank 3. Jedi will kill any BH in a straight 1v1, and they've eliminated the ability to try and get 3-5 BHs together to take out a full template. I understand catching a Jedi off guard (like duelling in Theed

From what I read of the Jedi forums, it seems the majority of Jedi just want to have their cake and eat it too. It's not meant to be risk vs reward, it's supposed to be all reward baby!
Even the time tested excuse of "it took me so long to grind Jedi, I deserve it" is meaningless as of the next publish. It seems this week I've helped unlock more Melichae missions than I ever have. I suspect that depending on when the publish hits, nearly all those players will be over 200 Jedi skill points by then end of July or first week of August, something that took me 3 months to do.
This is not so much a knock to those that unlocked and will be done quickly. If the system were this way for my grind, I would be done quickly too. I just am disheartened by the complete lack of difficulty or risk to weild what is by no objections the Alpha Class of PvE and PvP in this game.
