RP PvP/Duel Etiquette Draft

First and formeost: OOC communication between opposing sides of a fight is practically essential to ensure that everyone has an imersive and fun RP experience. It also ensures that those new to the roleplay community or at least SWG Tales will be able to understand our style. While this may be somewhat immersion breaking, many game systems make immersion difficult already and an OOC conversation should help prevent these from getting in the way.

Accept duels at a roleplay event.
If it were a real situation, I would not need consent to punch or shoot someone. If a player decides to "talk the talk", they must be prepared to "walk the walk". Throwing out a spew of insults or abusive emotes and then refusing to accept a duel is bad form.

Another big part of this is to accept ALL duels at once. Do not "cherry pick", accepting one duel, ignoring another. If it is going to be a group fight, have the people leading on both sides understand who is involved and who is not. All duels should be accepted before anyone fires a shot/takes a swing. There are times where it may be more fun for both sides to do more of a gauntlet-style fight, where duels happen one at a time. Again, it is the discretion of the leaders on opposing sides to work this out.

This etiquette should not be used to bully or pick on lower level players. If you are choosing someone to start a fight with, choose someone your own size. If a player does not wish to PvP at all, some type of resolution to the scene should be worked out in /tells.

It is bad form to insult someone or their faction or to emote slap, punch, spit, etc. and then cower behind the /duel command. At any official roleplay event, someone not accepting duels or attempting to pick and choose duels should be warned, and subsequently banned if they do not shape up.

To Deathblow or not to Deathblow.
As a general rule, one should not deathblow. We value the interaction as much as the fight. It is therefore counter-productive to send someone to the cloner rather than interact when they get up.

An exception to this would be group fights where healing incapped players would be allowed. It is up to the players involved to dictate whether players are out of the fight at incap, or if they need to be killed. Also, if the fight is actually between Special Forces (Overt) Rebels and Imperials, it should go to deathblow, to eliminate the TEF.

Foods, Spices, Buffs
The general rule is that anything goes. It is the responsibility of players to carry foods and spice on them at all times, especially if they find themselves in combat situations. This should not be used as an excuse to refuse accepting a duel.

Zerging
This rule applies mainly to fights that happen between Special Forces members of both GCW factions, however it can apply to regular roleplay confrontations. After the battle has been set up, fought and decisively won, it is over between those participants. Do not head back out to the nearest recruiter or to a PvP hotspot and grab all the Special Forces you can to try again.

In regular roleplay, deaths should be treated seriously (especially since deathblows should only be used for larger story arcs or specific situations). If a bounty hunter comes to the Roba looking for Alonzo and he manages to defeat Alonzo and kills him, it would be bad form for Alonzo to immediately run out of the cloner and back over to the Roba to fight again. Cloning is a part of the game, and we need to acknowledge that players don't want to sit out for long. It should be assumed that coming fresh out of the cloner leaves you weakend for a short period of time.

:razz: Discuss
Last edited by toront on Tue Jul 26, 2005 10:26 pm, edited 7 times in total.
toront
Gorath Jedi Council
Gorath Jedi Council
Well I like your idea but to bo all out honost if I am challenged in a duel generaly I do not execpt them because not of fighting but because I fight via emote. If I punch someone I type /punch or my favorite /backhand.

I am not saying I will always decline but in such as a place like Roba where TTF chalenges my charecter he is not likley to fight them because A it is not good reflection apon his guild and B it causes more trouble in the long run.

Fighting in rp I belive should only be done when you want a victor. as of my charecter I will duel if a victor is a for sure to come in the end and make a difference in a plot or otherwise but other then that dueling in my opinion is kinda annoying because it just is distracting plus it adds more trouble the needed in a RP event.
Jaminos
Mandalorian Mercenary
Mandalorian Mercenary
Jaminos wrote:Well I like your idea but to bo all out honost if I am challenged in a duel generaly I do not execpt them because not of fighting but because I fight via emote. If I punch someone I type /punch or my favorite /backhand.

I am not saying I will always decline but in such as a place like Roba where TTF chalenges my charecter he is not likley to fight them because A it is not good reflection apon his guild and B it causes more trouble in the long run.

Fighting in rp I belive should only be done when you want a victor. as of my charecter I will duel if a victor is a for sure to come in the end and make a difference in a plot or otherwise but other then that dueling in my opinion is kinda annoying because it just is distracting plus it adds more trouble the needed in a RP event.
Every "emote fight" I've ever had has bordered on ridiculous. someone slaps someone, the other person punches, then the first person punches back. You get 'cute' things like "/emote brushes off the punch as if it were nothing". There is no limiting factor to how far you can go, there's no "emote action pool" to run out of. Also, nobody will ever lose. People are just not willing to back down or "/emote falls to the floor knocked out"

Now perhaps my bit on random duels is more of a tangental issue, not really what I want to express here. I'm not talking about running into an RP event and tossing /duel to everyone and expect them to accept. However, if an argument happens, and insults go back and forth, and a /slap or something similar goes, then that's reason to drop the gloves, literally. If it was something that would lead my character to be angry enough to pull a weapon and attack, then it's worthy of deciding a victor.

The combat system is in the game for a reason. RP is nice and fine, but if you want to RP a trash-talking bad ass, you better be able to back it up in actual combat.

As for distracting from RP, I understand this to some point. However, it can also be an addition to RP environments. Outside of large story-arcs and casual interactions/small talk, there is room for other types of interaction. Fights can happen, a winner is decided quickly (duels take no longer than 5 minutes usually) and things can go back to business. The disruption comes in the rubbernecking by all others at the event.

Anytime a fight happens, everyone wants to see it. Since 90% of the time, people are requested to take it outside, the fight goes there only to have everyone flow outside to see the commotion. I understand that point as being a distraction, but only to those that choose to watch. As a player involved in the fight, I consider it immersive and part of my RP. This has kind of made me think of a point I forget to mention: zerging. As long as the fight happens once and is over, it is not very distracting. When the side that lost comes back with another bigger force to fight again, only to have the losing side return again with an even bigger force, then it just becomes an outright distraction. :???: Off on a tangent, I apologize.

Currently, TTF is on a big Imperial swing, at least with our top members. As such, we try to have players come as Storm Troopers or Imperial Officials. We inspect players, just as the NPC STs do in cantina's across the galaxy. The Empire is constantly on the search for law-breakers and rebels. They are corrupt, insulting and invasive. Any Rebel that feels the need to loudly voice their thoughts on the Empire or their support of their cause deserves to be silenced.
toront
Gorath Jedi Council
Gorath Jedi Council
Well to be honost I am not saying we should not have duels. I am more of talking about myself and how I do things...I do it often. Just because I am not up to fighting that dose not mean the community isnt. If I could put up a tag of non PvP roleplayer I would because to be honost I usualy hate PVPing not just that I am bad at it but it gives the person you are fighting all the more reason to be cocky or pick on you.

I myself do not cause trouble but I have had times where I wish I could duel someone because they have eaither crossed into my bounds or they are role playing picking on someone lower then them. But as I said no point in me fighting if I know I am going to loose. I hear practice makes perfect but I do not want to practice pvp and I do not want to be forced into because the whole community except me agrees to it. I have not been one to follow rules very well...just ask Jabe. But alot of things in RP I do not agree on but everyone elles dose and sometimes I feel like I am forced to rp a way because that is what everyone should do it. Well I Rp my own way while still being considerate to others. If I want to drink a brandy through my helmets filter then I am going to do it and I do not care what people think.

Bringing it back to the topic I just rather not be forced into pvp because it is the right thing to do. It is my charecter and I say who dules him and who dose not. If you challenge me I should be able to decline and walk away if I want. Just because I want to do somthing one way while others do it another dose it mean I am a coward and am not man enough to duel?

No it is because I choose not to do things that way. If it were an even fight or or a grosley outnumbered fight I choose how my path goes.

Sorry once again I am talking about myself and how I do things but that is how I am...my concerns of myself to the public who cares little.

Now into the subject of ending duels...

Now what if I say I end a duel just before I am incaped. Dose that mean I chickend out?

In my opinion no. It means that I have submited and accept my loss. For example.

I am dueling a guy who has taken somthing of mine and before he can incap me I end the duel and say you have bested me in combat. Take whatever item. The victor in this can use it to their advantage and want to have another fight to the death later if that is what both duelers agree apon.

Back to my point. Is it right to end a duel before incap or is is considered as being a coward?
Jaminos
Mandalorian Mercenary
Mandalorian Mercenary
No, this is not acceptable.

I'm sorry but thinking you can accept whenever you want, but stil say anyhting you want is lame.

How would you like it if everytime you ame up to my character i ignored you, 100%. I just didn't acknowledge your chat. Would that kill your rp? Yeah, pretty much. Think if everytime you tried to talk to someone, or emote with them they ignored it. You'd get bored pretty fast. So the same thing applies to duels

Is not accepting a duel because you know you'll lose make youa chicken? Yes.

RP is about immersion, not about making you look good. RP is about realism and a universe coming to life, its not about Jaminos Jaminos and his own personal idea of how the world is.

When you choose to RP, if you choose to rp well, you accept that "i am NOT the main character" when you do things like not accept duels when people try to fight you, you wreck that immersion. You ruin RP for others, flat out plain and simple. I took on a 4v1 at S&V, and i came out on top. Now i'm good at pvp fine. So if you're not? Then oh well you lost in a 4v1, big deal. But walking off, ignoring a /duel and refusing to let someone attack you, makes the RP ridiculous.

Actions like this are selfish, ruin immersion, and flat out make for cheap and boring RP
Viceroy Odantis
Jaminos wrote:Well to be honost I am not saying we should not have duels. I am more of talking about myself and how I do things...I do it often. Just because I am not up to fighting that dose not mean the community isnt. If I could put up a tag of non PvP roleplayer I would because to be honost I usualy hate PVPing not just that I am bad at it but it gives the person you are fighting all the more reason to be cocky or pick on you.

I myself do not cause trouble but I have had times where I wish I could duel someone because they have eaither crossed into my bounds or they are role playing picking on someone lower then them. But as I said no point in me fighting if I know I am going to loose. I hear practice makes perfect but I do not want to practice pvp and I do not want to be forced into because the whole community except me agrees to it. I have not been one to follow rules very well...just ask Jabe. But alot of things in RP I do not agree on but everyone elles dose and sometimes I feel like I am forced to rp a way because that is what everyone should do it. Well I Rp my own way while still being considerate to others. If I want to drink a brandy through my helmets filter then I am going to do it and I do not care what people think.

Bringing it back to the topic I just rather not be forced into pvp because it is the right thing to do. It is my charecter and I say who dules him and who dose not. If you challenge me I should be able to decline and walk away if I want. Just because I want to do somthing one way while others do it another dose it mean I am a coward and am not man enough to duel?

No it is because I choose not to do things that way. If it were an even fight or or a grosley outnumbered fight I choose how my path goes.

Sorry once again I am talking about myself and how I do things but that is how I am...my concerns of myself to the public who cares little.

Now into the subject of ending duels...

Now what if I say I end a duel just before I am incaped. Dose that mean I chickend out?

In my opinion no. It means that I have submited and accept my loss. For example.

I am dueling a guy who has taken somthing of mine and before he can incap me I end the duel and say you have bested me in combat. Take whatever item. The victor in this can use it to their advantage and want to have another fight to the death later if that is what both duelers agree apon.

Back to my point. Is it right to end a duel before incap or is is considered as being a coward?
I would consider it somewhat cowardly. If you are going to lose, do so honorably and hit the deck. Just my opinion, and I'[m sure many others will see it different ways. Ending the duel is still an admission that you lost, but it is more like winning by disqualification rather than by knockout.

I guess a major amendment to my part about duels is hiding behind the duel command. Several times now, TTF has been RPing Imperials doing an inspecition, ruffling feathers and....well.....being Imperials. We find a trash-talking, cocky rebel that spits at us, calls us names, etc. So we go to beat this person down, but they refuse to accept the duel. If you did it to an NPC Stormtrooper, they'd beat you ass. But with player Imperials, I guess it's okay.

Jaminos, I have no problems with you or anyone not wanting to PvP. This game, more than most others gives you the option of making that choice. However, that being said, be sure not to take any actions that would lead to a fight. Just in general, I don't want to see people run their mouth and then sit there untouched or do some emote shadow boxing.
toront
Gorath Jedi Council
Gorath Jedi Council
*Edited*
Last edited by Jaminos on Sun Jul 24, 2005 4:34 pm, edited 1 time in total.
Jaminos
Mandalorian Mercenary
Mandalorian Mercenary
ther'es the spirit jaminos, someone won't let you /emote your way to uberness and you run away hiding.

That's good RP there.

/emote disappears in a cloud of smoke
Viceroy Odantis
and by power trip you mean imperial?

Yeah i roleplay an imperial, ever watched a star wars movie? Did the imperials come up to luke and offer him tea and crumpets when he spat at them? I'm sorry that my rp does not revolve around using the /emote command to make myself a god. Sounds like the one power tripping is the one without the skills to do anything they are trying to RP themselves as.
Viceroy Odantis
Jaminos wrote: I know the world dose not revolve around me. The reason I avoid rping in big events like roba is because of people who are on some big power trip such as yourself and feel that because one person dose not agree with the whole community that they should be shot down and be made a mockery of. To be honost with you I am done listening to your BSing on everyone includeing myself. I am done with this topic and I am done listening to you.
This line, I just don't understand. For anyone that knows how Alonzo likes his RP, we prefer a very freeform, spontaneous style, where we are our characters, and we just go through it and sees what happens. Part of this is dictating fights and battles based on the in-game combat system. If someone bests us in a fight, then we go with that. The difference is we don't lay down. You want to beat us, you have to beat us. No emotes, no following an arranged outcome.

We aren't on any power trip. We are willing to lose to others that are skilled enough to beat us. We are open to any interaction and whatever result is reached.
toront
Gorath Jedi Council
Gorath Jedi Council
Sorry I appologise to the community I got mad and wrote a small fraction of what I wanted to but nevertheless I want to appologise for me being dumb and spamming with my anger.

Jaminos
Jaminos
Mandalorian Mercenary
Mandalorian Mercenary
Jaminos wrote:
Viceroy Odantis wrote:ther'es the spirit jaminos, someone won't let you /emote your way to uberness and you run away hiding.

That's good RP there.

/emote disappears in a cloud of smoke
Just for the note you can shove it up there and keep it there because I am not going to let you ruin my week. If you want to complain to someone I am sure there are still tons of people who care but I am not one of them.
Just because someone disagrees with what you're saying doesn't give you the right to flame him boss...especially not on this forum. All he did was challenge your non-acceptance of the PvP guidelines he posted. Try to keep it civil or I'm gonna mod your ass. Plain and simple.

This public service announcement brought to you by Zannon...It's too late for me to have to put up with soneone flaming.
Zannon
SWG Tales Founder
SWG Tales Founder
toront wrote:I thought I would just throw this draft out here for now. It's something I've kind of had in the back of my mind for a while and I finally put hand to key and wrote it out.

Accept all duels at a roleplay event.
If it were a real situation, I would not need consent to punch or shoot someone. While I do not expect completely random duels to be accepted, perhaps there are times where there would be no interaction first, such as a bounty hunter after his or her mark. Cases like this should be discussed in tells first.

Another big part of this is to accept ALL duels. Do not "cherry pick", accepting one duel, ignoring another. If it is going to be a group fight, have the people leading on both sides understand who is involved and who is not. All duels should be accepted before anyone fires a shot/takes a swing. There are times where it may be more fun for both sides to do more of a gauntlet-style fight, where duels happen one at a time. Again, it is the discretion of the leaders on opposing sides to work this out.

It is bad form to insult someone or their faction or to emote slap, punch, spit, etc. and then cower behind the /duel command. At any official roleplay event, someone not accepting duels should be warned, and subsequently banned if they do not shape up.

To Deathblow or not to Deathblow.
As a general rule, one should not deathblow. We value the interaction as much as the fight. It is therefore counter-productive to send someone to the cloner rather than interact when they get up.

An exception to this would be group fights where healing incapped players would be allowed. It is up to the players involved to dictate whether players are out of the fight at incap, or if they need to be killed. Also, if the fight is actually between Special Forces (Overt) Rebels and Imperials, it should go to deathblow, to eliminate the TEF.

Foods, Spices, Buffs
The general rule is that anything goes. It is the responsibility of players to carry foods and spice on them at all times, especially if they find themselves in combat situations. This should not be used as an excuse to refuse accepting a duel.


Like the title says, it's just a draft. I'm sure there are things I've missed, or items that the community at large may argue.

:razz: Discuss
I think you have a lot of good points Toront but as someone that stinks at pvp there is the potential of an RP PVP bully challenging you simply because they can no longer deal with you without resorting to violence.
I guess that does mimic real life in that bullies are generally bad people
but some policies would need to be in place to avoid exploitation. You could have a legitimate roleplayer that is still a PVP thug, constantly on the prowl for a fight even if the situations do not always dictate it. If someone didn't want to fight, there might actually be a reason and if
the aggressor starts spamming "punch in the face" emotes it doesn't mean you should always be accepting the challenge, just because its and RP event and they were the aggressor. All in all a great start Toront.

*hugs & kisses*
Zzzzzz
www.kreetles.com
Zyre Mercutio
First Lieutenant
First Lieutenant
Zyre Mercutio wrote:
I think you have a lot of good points Toront but as someone that stinks at pvp there is the potential of an RP PVP bully challenging you simply because they can no longer deal with you without resorting to violence.
I guess that does mimic real life in that bullies are generally bad people
but some policies would need to be in place to avoid exploitation. You could have a legitimate roleplayer that is still a PVP thug, constantly on the prowl for a fight even if the situations do not always dictate it. If someone didn't want to fight, there might actually be a reason and if
the aggressor starts spamming "punch in the face" emotes it doesn't mean you should always be accepting the challenge, just because its and RP event and they were the aggressor. All in all a great start Toront.

*hugs & kisses*
Zzzzzz
www.kreetles.com
A valid point. These are just sort of suggestions, hence me calling it etiquette rather than even guidelines. It's late now, but tomorrow, I will rewrite the part aout all duels. The random duel thing is too much of a tangent, especially to begin the post on.

I want to cut some of the bad rp but not outright bully people. Perhaps a line about confirming intentions in tells so as not to get frustrated.

As for the punch macro last night, The rebel was being obnoxious, quite obviously rebel and slapping, spitting and insulting our officers. We had duelled very early in the converstation. As she continued going on without willing to fight us, Alonzo and I felt that perhaps the punch macro might get the point across :cool: It did and everything worked out fine.
toront
Gorath Jedi Council
Gorath Jedi Council
I'm sorry folks, I need to chime in on this one and bring you'll down to reality.

Roleplaying is suppose to be fun.

When we create stringent rules of how we expect others to roleplay. it's an infringement on others rights as to how they play the game. Do you go to the gas station and the attendent "forces" you to pump Premium because it's his gas station? No, you have a choice in the matter as a paying customer. Jaminos has a right, as do you to roleplay how you wish. You are both paying customers. If you would like to create your own rules for roleplay engagements, I say that's wonderful. However, please realize that not everyone will agree or go along with your style of roleplay. Not everyone will want to roleplay as Jaminos sees fit either. The great thing about roleplay is that stimulates creativity, not supresses it.

ILL
Illbleed
Major
Major
Character Names
Illbleed, Ti'Tiees
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