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Pub 26 - Proposed Harvester Changes...

PostedThu Dec 08, 2005 7:38 pm
by Dew
Ya I can go get a drink on those long swoop rides now and not get stuck on a condemed harvester....


http://forums.station.sony.com/swg/boar ... 90#M201790

PostedThu Dec 08, 2005 8:20 pm
by Sai'nu
If this really solves lag issues and their upping the output on the harvesters to boot; Then... Yay! Some free open spaces to roam unlaggy like again.

PostedThu Dec 08, 2005 8:27 pm
by Dew
Ya I definatly think they are starting to turn this boat in the right direction, now we just have to steer clear of anymore icebergs :)

PostedThu Dec 08, 2005 8:30 pm
by Sai'nu
"Well, that's the real trick, isn't it? And it's gonna cost you a little extra..." -- a smuggler type.


Let's just hope it isn't another one of those kind of icebergs. :wink:

PostedThu Dec 08, 2005 8:36 pm
by Dew
So are you trying to say patching games ain't like dustin crops boy..... :D

PostedThu Dec 08, 2005 8:39 pm
by Shensen
Behold, SOE headquarters. You'll never find a more wretched hive of scum and villainy. We must be cautious. :)

PostedThu Dec 08, 2005 10:49 pm
by warsloth
that's lame... especially since if I want to take a vacation from the game, others help to watch my harvs...

PostedThu Dec 08, 2005 10:52 pm
by Dew
Just load up the maintanence, seems simple enough.... :)

PostedThu Dec 08, 2005 11:24 pm
by Jabe Adaks
Wow! I am very pleased to hear about this change. I'd like to see some sweeps on houses at some point myself too. Too many structures out there in general but this is great news.

Jabe

PostedThu Dec 08, 2005 11:34 pm
by Dew
Ya a house purge at some point would be nice as well.