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Keymap Changes going live
PostedFri Feb 03, 2006 4:39 am
by Isleh
PostedFri Feb 03, 2006 2:07 pm
by Chay-Ara
they really dont know what people want do they...
PostedFri Feb 03, 2006 2:41 pm
by Sai'nu
Damn; No more fresh powerpack when I clone home. : p
It is ironic that most of the keymap changes (a bulk of todays publish) are really just giving us back old UI options such as Straffe and the ability to use an 'attack'/'interact' on the same keymap button... allowing us to use the other mouse button to walk again.
No, no they don't seem to know. They are chasing the almighty $$$. In the process their trying to get back old subscribers and generate new ones in the wake of a WoW scare. And, yet, they won't do the obvious thing most of you want most.... a rollback.
At least the ability to have more familiar controls is an up for today. Other than that.... doesn't look like a whole lot added today.
signed... boggled.
PostedFri Feb 03, 2006 3:00 pm
by Krusshyk
So lemme see if I understand these changes correctly...
I can now use my F keys to activate specials again?
PostedFri Feb 03, 2006 3:14 pm
by Sai'nu
Krusshyk wrote:So lemme see if I understand these changes correctly...
I can now use my F keys to activate specials again?
I believe so. Of course, you might have to remap them manually now. Don't know exactly what all their 'classic' interface option intells yet. Have the download... but they haven't cranked back on the servers yet.
PostedFri Feb 03, 2006 6:07 pm
by Isleh
If someone gets a "classic" keymap, maybe you can upload and share it?
Here's how
PostedFri Feb 03, 2006 6:24 pm
by Sai'nu
Someone in CvC chat has already tried it today.
Appears to be working again. Numbers to fire off specials. You can walk again with the mouse and use the other button to also fire off specials.
I'll try getting on later to give it a spin.