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Your Ideal Publish
PostedTue Aug 24, 2004 5:38 pm
by Seret Sajet
Since its a little bit slow today I thought I'd try out a new thread.
What would be your ideal publish. Don't just make this a bitchfest though, throw in stuff that you can live without but would make you happy.
My Ideal Patch:
Publish 0.X:
- A player's food levels now reset to 0 after you clone.
- warping when dismounting your bike is now REALLY fixed
- Cabinets, Armoires and Chests can now actually hold items when placed in a house
- NPCs that use grenades at close range take damage as well
- Droid Engineers can now craft droids with a Tracking Chip that allows Master Rangers to track animals, people and players by an additional 1000 meters.
- Weaponsmiths can now obtain an unlimited use Schematic for the Geonosian Blasters
- Swordsmen now have a true knockdown move
- Basic-speaking Droids can now be programmed to say custom messages to carry on a conversation with their master.
- Temporary 5-day accounts (for RP NPC use) are now available. The accounts cannot hold more than 10 items, cannot carry more than 10k and cannot gain anything more than novice skills.
Just a few to make me happy

PostedTue Aug 24, 2004 6:53 pm
by Jabe Adaks
- Players can declare personal enemies/PvP war between each other in similar fashion to guild wars.
- Smugglers now have interactive slicing dialogs similar to that of Image Designers.
- Smugglers can slice for effectiveness or for encumberance by choice if they have mastered the profession.
- Porches and decks can now have furniture.
- Pirates for Hero of Tatooine quest are now findable.
- Windows in houses actually show the outside.
- Image designers can now add various styles of curtains and window coverings.
- Master architects can design their own floor plans.
- Master architects can now form guilds that allow them to design larger buildings when working in groups, including Corellian skyscrapers.
- Master Architect guilds can build Death stars it they loot the schematic after killing Darth Vader.
(ok, so the last one was a joke)
Jabe
PostedTue Aug 24, 2004 6:55 pm
by Jabe Adaks
Oh yeah more... These are my RP wishlist:
- You can now lay in your bed.
- You can voluntarily collpase.
Jabe
PostedTue Aug 24, 2004 7:05 pm
by X'an Shin
I was going to start one, but it just became a Smuggler bitchfest, and really, nobody needs to hear me drone on about that again.
PostedTue Aug 24, 2004 7:08 pm
by Jabe Adaks
X'an Shin wrote:I was going to start one, but it just became a Smuggler bitchfest, and really, nobody needs to hear me drone on about that again.
I think i covered some of the major points already...
Jabe
PostedTue Aug 24, 2004 7:23 pm
by Gaaralow
-Many more /animations.
-Customizable /animation text or elimination of /animation text.
-Sleeping heals BF and wounds slowly, faster in beds, even faster in camps, fastest in hospitals. (imagine all the bums sacked out waiting for the shuttle

) Also reduces the crash time of spices. (sleep it off)
-Added flaws (perfection is boring)
-Added personal charters (more expesive than the public shuttle, but direct route and immediate departure)
-Bathrooms!
PostedTue Aug 24, 2004 7:24 pm
by Dwilah
--/mood sick
--/kick
--Emotes show when sitting on the floor
--IDs have independent control over waist, hips, and buttocks (weight wise) instead of one control
--Females show weight in the face like males do, OR independent control of that feature
--Body mapping corrected so hands/instruments don't go through characters with long snouts/muzzles, and clothing doesn't overlap to create "show through areas"...also so belts fit
--an ability to lay on beds, the floor
--different runs, walks, sits that are chooseable
--beds that are the right actual size for people to lay on (they're awfully small, even for Dwi)
--Size fixing...I get really tired of Dwi growing like a Chia Pet every time she sits down, in a chair, or gets on a bike or mount
--GET RID OF THE DAMN TEETH SHOWING ON BOTHANS, CAN'T THEY CLOSE THEIR MOUTHS!?!!
PostedTue Aug 24, 2004 7:25 pm
by Gaaralow
Oh, yeah...
-sitting in chairs no longer causes Wookiees to shrink
PostedTue Aug 24, 2004 7:27 pm
by Seret Sajet
and lets not forget...
-remove oil slicks from chairs causing butts to not stay seated for too long
PostedTue Aug 24, 2004 7:34 pm
by Lok'i Vidaar
Seret Sajet wrote:and lets not forget...
-remove oil slicks from chairs causing butts to not stay seated for too long
That's a very noticable one..
Sorry I really don't have alot of input otherwise ;)
PostedTue Aug 24, 2004 7:35 pm
by Keer
X'an Shin wrote:I was going to start one, but it just became a Smuggler bitchfest, and really, nobody needs to hear me drone on about that again.
Here we go X'an. The product of about 10 months of blood, sweat, tears and bone marrow. No artificial bitch flavoring added.
The Smuggler Panacea:
http://home.comcast.net/~lan2109/Revamp.html
It's long but it's my ideal publish.
Props to Caylin Borealis of Bria Galaxy.
PostedTue Aug 24, 2004 7:44 pm
by Ekade
Gaaralow wrote:
-Sleeping heals BF and wounds slowly, faster in beds, even faster in camps, fastest in hospitals.
Entertainers will not like this at all. It is bad for social aspects of the game. BF actually brings people together.
By having more places to get this cured, you spread people out.
PostedTue Aug 24, 2004 7:49 pm
by X'an Shin
Yowza, too much reading in one sitting for me, but a lot of great stuff there.
Oh, and Dwi, the animations through the snouts isn't fixable (the problem is that the same animation is applied to a large variety of models; you're going to get some issues like that unless there's custom anims applied only to Bothans).
But the clothes mapping *IS* fixable, and it's because of sloppy weighting (i.e. if the vert on the dress had the same weighting as the vert on the shoulder, it would behave the same).
PostedTue Aug 24, 2004 9:02 pm
by Dwilah
X'an Shin wrote:Yowza, too much reading in one sitting for me, but a lot of great stuff there.
Oh, and Dwi, the animations through the snouts isn't fixable (the problem is that the same animation is applied to a large variety of models; you're going to get some issues like that unless there's custom anims applied only to Bothans).
But the clothes mapping *IS* fixable, and it's because of sloppy weighting (i.e. if the vert on the dress had the same weighting as the vert on the shoulder, it would behave the same).
I don't understand why the mapping for clothing is fixable and the snouts and such wouldn't be. Clothing stretches to fit frames....poorly in a lot of schems, truely, and that's where the mapping/wrapping problem comes in, even guys with stocky chests can't wear some jackets without their shirts showing through...but why would it be so hard to fix snouts or muzzles for Doshs and Bothans?
My ideal patch.
PostedTue Aug 24, 2004 9:27 pm
by DuoXDuoX
1. Tailors can make cowboy hats and chaps (if image designers and give ppl blue hair why not let tailors make new forms of clothing).
2. Make all rare loots armor and weapons and vehicle schems easily craftable. (To make room for new rare loots)
3.Make Carbineed effective. (lol)
4.Holsters for weapons!
5. Deleting of all jedi and deleting of the possibility to be jedi. (They seriously don't belong in the time period regardless of what ppl say. Though i am gonna try and get one because none of my other demands are being met , so im bored.)
6. Thief class for looting while things are still alive.
7. Second seat on speeders is useable.
8. Cool battle droids.