Anyone know of (or have) a listing of all of the revamped class pre-reqs? I figure a little pre-emptive planning might be warranted, but I don't remember seeing anything specific about what classes will take what.
In particular I am interested in the SL and Commando reqs...anyone? Buehler?
New pre-requisites?
Ferris was sick today, but I owed him a stand-in for hooking me up with his sister on the rebound from Boy in the Police Station.
Profession Prerequisites
In an effort to balance the elite combat professions we will be adjusting their skill costs and prerequisites:
NEW Profession Prerequisites:
Rifleman = Marksman, Rifles Tree (4 boxes), Marksman Ranged Support Tree (4 boxes)
Carbineer = Marksman, Carbine Specialization Tree (4 boxes), Marksman Ranged Support Tree (4 boxes)
Pistoleer = Marksman, Pistol Specialization Tree (4 boxes), Marksman Ranged Support Tree (4 boxes)
Pikeman = Brawler, Polearm Specialization Tree (4 boxes), Brawler Unarmed Specialization Tree (4 boxes)
Swordsman = Brawler, 1H Sword Specialization Tree (4 boxes), Brawler, 2H Sword Specialization Tree (4 boxes)
Fencer = Brawler, 1H Sword Specialization Tree (4 boxes), Brawler, Unarmed Specialization Tree (4 boxes)
TKA= Brawler, Unarmed Specialization Tree (4 boxes), Brawler, 2H Sword Specialization Tree (4 boxes)
Bounty Hunter = Marksman Ranged Support Tree (4 boxes), Scout Exploration Tree (4 boxes)
Commando = Brawler, Unarmed Specialization Tree (4 boxes), Marksman Ranged Support Tree (4 boxes)
Squad Leader = Marksman Ranged Support Tree (4 boxes), Scout Survival Tree (4 boxes)
Profession Prerequisites
In an effort to balance the elite combat professions we will be adjusting their skill costs and prerequisites:
NEW Profession Prerequisites:
Rifleman = Marksman, Rifles Tree (4 boxes), Marksman Ranged Support Tree (4 boxes)
Carbineer = Marksman, Carbine Specialization Tree (4 boxes), Marksman Ranged Support Tree (4 boxes)
Pistoleer = Marksman, Pistol Specialization Tree (4 boxes), Marksman Ranged Support Tree (4 boxes)
Pikeman = Brawler, Polearm Specialization Tree (4 boxes), Brawler Unarmed Specialization Tree (4 boxes)
Swordsman = Brawler, 1H Sword Specialization Tree (4 boxes), Brawler, 2H Sword Specialization Tree (4 boxes)
Fencer = Brawler, 1H Sword Specialization Tree (4 boxes), Brawler, Unarmed Specialization Tree (4 boxes)
TKA= Brawler, Unarmed Specialization Tree (4 boxes), Brawler, 2H Sword Specialization Tree (4 boxes)
Bounty Hunter = Marksman Ranged Support Tree (4 boxes), Scout Exploration Tree (4 boxes)
Commando = Brawler, Unarmed Specialization Tree (4 boxes), Marksman Ranged Support Tree (4 boxes)
Squad Leader = Marksman Ranged Support Tree (4 boxes), Scout Survival Tree (4 boxes)
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Keer
- Moff

- Server
Restoration 3 - Character Names
Keer Tregga
Oooh...I just had a thought....
I should be able to re-spec one tree in scout (say the exploration tree) and convert it to another (wilderness or trapping) no problem right? Wilderness XP here I comes!
I should be able to re-spec one tree in scout (say the exploration tree) and convert it to another (wilderness or trapping) no problem right? Wilderness XP here I comes!
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Krusshyk
- SWG Tales Founder

you don't need toKrusshyk wrote:Oooh...I just had a thought....
I should be able to re-spec one tree in scout (say the exploration tree) and convert it to another (wilderness or trapping) no problem right? Wilderness XP here I comes!
that tree is based on regular scout xp now, so if you have extra you can go train in it right away
also, the bug where if you had a bunch of xp, then trained at a NPC trainer and then you lost a bunch of xp, it is now fixed
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Skorixor
- Grand Moff

So what happens if I thumb my nose at SOE, keep my -11 skill points, and never respec?
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Isleh
- The Kika'Vati Order

You'll be forever frozen where you stand. Negative points disable all movement. Even the /thumbnose command. :lol:Isleh wrote:So what happens if I thumb my nose at SOE, keep my -11 skill points, and never respec?
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Keer
- Moff

- Server
Restoration 3 - Character Names
Keer Tregga
Kinda like the game for the past 2 years?Keer wrote:You'll be forever frozen where you stand.
( couldn't resiste the cheap shot at SOE
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Isleh
- The Kika'Vati Order

I don't know if this is a screw up or how SOE intended it, but pikeman does NOT require the unarmed tree of brawler. It requires the 2 handed tree.
When I logged in yesterday, I was automatically (w/o respec) given 2-handed 1-4. I had sp unused, so I guess they automatically gave me what I needed. And I was able to keep pikes as well when I respec-ed the unarmed tree.
Maybe they screwed up?
When I logged in yesterday, I was automatically (w/o respec) given 2-handed 1-4. I had sp unused, so I guess they automatically gave me what I needed. And I was able to keep pikes as well when I respec-ed the unarmed tree.
Maybe they screwed up?
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Krusshyk
- SWG Tales Founder

no they just changed the pre-req's and didn't tell anyone as usualKrusshyk wrote:I don't know if this is a screw up or how SOE intended it, but pikeman does NOT require the unarmed tree of brawler. It requires the 2 handed tree.
When I logged in yesterday, I was automatically (w/o respec) given 2-handed 1-4. I had sp unused, so I guess they automatically gave me what I needed. And I was able to keep pikes as well when I respec-ed the unarmed tree.
Maybe they screwed up?
makes sense to have 2hand be a prereq for pikes, than unarmed anyway
and yes the respec gives you automatically what you need
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Skorixor
- Grand Moff

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