Yes, here's the thread you've all been waiting for.
As a team, we'd like to demonstate that we are open to suggestion and we are willing to hear everyone out. Since sometimes people are intimidated by the idea of PMs, here's a public thread. All members of the community, team members and regular users alike, are welcome to answer.
I'd like to remind everyone that all Public forum rules apply. No flaming and no calling anyone out for the purposes of humiliating them.
Here are some prompter questions to get you started. These are just some that I think might be common thoughts circulating out there, and they might be sort of taboo topics with both team members and with forum members. Please don't be afraid to answer honestly. Please attend to detail and facts to support your opinions. Also, if you'd take the poll, we'd appreciate it. All common suggestions and complaints will be reviewed by the team.
--In a recent poll, forum users were asked to rate the team for fairness. In general, the results could be categorized as mostly fair. Is this satisfactory to you as a forum user? How could the team improve on its fairness?
--Should the team be responsible for enforcing the RP Guidelines that were created and approved by a board of varied leaders of the community? Why?
--Should the team be responsible for hearing out conflicts and acting as mediators of in-game conflicts that they may or may not have been witness to?
--How should the team handle a situation if a team member or multiple team members become involved in a heated argument that is based on in-game occurrences?
--How should the team handle a situation if a team member or multiple team members become involved in a heated argument that is based on out-of-game occurrences?
--Does the team have enough interaction with the community at large in-game? On the forum boards?
--Should a team member be required to play the game in order to police a forum? Why?
--Should the team be made up of "politically correct demographics"--that is, a person from each major group or guild? Why?
--Should private forum leaders be counted as members of the team with input on forum issues?
--Should user perma-bannings be put to a public vote before each time?
--Would you prefer to see an explanation of why the team has given temporary bannings when they have become necessary, or would you prefer they be left a private matter?
--What suggestions do you have for helping the community communicate with each other better? How can we help the community stop flaming each other?
--How healthy is the community at large here at SWGTales? How much do you feel that this is the team's fault, either positive or negative?
--What can the team offer as tools that they have not?
--Are there other suggestions or complaints that you have?
--What has the team done that you like / that is positive?
Thanks,
Dwilah for SWGTales
SWGTales Team: Critique
If you're going to post that your not satisfied, then tell us why. Otherwise you invalidate the entire scope of this poll.
- Novall
- BH Correspondent
- Discord
@mandaloretheuniter - Character Names
Novall Talon - Contact
For points 1 and 2 I think 'The Team' is doing the best it can. I also don't think anyone can be held accountable for anything but their own actions. This line does become blurred when we consider leadership though because the actions of others, the company we keep, does reflect on us as individuals. The fact that we're all here I think is a good one and at least reflects that the team is doing something right or we wouldn't still be going. Guidelines are just that, guidelines.Dwilah wrote: 1--In a recent poll, forum users were asked to rate the team for fairness. In general, the results could be categorized as mostly fair. Is this satisfactory to you as a forum user? How could the team improve on its fairness?
2--Should the team be responsible for enforcing the RP Guidelines that were created and approved by a board of varied leaders of the community? Why?
3--Should the team be responsible for hearing out conflicts and acting as mediators of in-game conflicts that they may or may not have been witness to?
4--How should the team handle a situation if a team member or multiple team members become involved in a heated argument that is based on in-game occurrences?
5--How should the team handle a situation if a team member or multiple team members become involved in a heated argument that is based on out-of-game occurrences?
6--Does the team have enough interaction with the community at large in-game? On the forum boards?
7--Should a team member be required to play the game in order to police a forum? Why?
8--Should the team be made up of "politically correct demographics"--that is, a person from each major group or guild? Why?
9--Should private forum leaders be counted as members of the team with input on forum issues?
10--Should user perma-bannings be put to a public vote before each time?
11--Would you prefer to see an explanation of why the team has given temporary bannings when they have become necessary, or would you prefer they be left a private matter?
12--What suggestions do you have for helping the community communicate with each other better? How can we help the community stop flaming each other?
13--How healthy is the community at large here at SWGTales? How much do you feel that this is the team's fault, either positive or negative?
16--What has the team done that you like / that is positive?
On points 3-5, honestly, the only thing we can feasibly do is offer to hear out both sides and give back input. E-bo had a pretty damn good qoute describing what I'd like to say here, "There are three truths: Your truth, my truth, and The Truth." Are we accountable for it? Since their guidelines and not 'Rules'; I don't see how we can be other than hoping that these guidelines are good enough that we try to use them. No matter our approach on trying to calm things down... people still need to vent. People will get mad at each other. It ultimately ends up being those people that need to clear it up. The best we can do is just say... At least consider trying to get along with the other person. We're only accountable for our own actions really.
On points 6-9 I think it's really a matter of who we're calling our leaders here. Should an Admin/Mod have to step in to say 'Cool it'? No, but if someone who isn't one does I can only hope that isn't going to become part of a problem either; because it'll likely happen in a thread as opposed to a PM. If we're here, we're all part of the same Team. I don't think Demographics has anything to do with it as long as we all attempt to treat each other how we ourselves would want to be treated. Gameplay shouldn't have a whole lot to do with it as long as we're working on the same goal; Make the game more fun for us all.
On points 10-13 I think it becomes a bit redundant if we have to see it posted 'why' something is locked everytime. I think more that it's there still is more upsetting to see. On the voting... I can't really say because I think this is just going to create more work where none should be needed. I think this relates back to 6-9 in that the best we can do is try and jump in when we see something wrong and say, "What's up?" etc, etc. Offer a third party ear to things. In that regard I think the community tries! We have communications break downs, formulate ideas about people, get into fights... we can still make it work and I think the community has a healthy mix of people. The short of it... if you can't talk to a mod/admin about something and really have to ask yourself "Should I post this?" before iniating one of our 'lock' threads; try and check yourself but be prepared for what the Team decides if it gets out of hand.
Point 16: We have SWGTALES! The fact that this site is here does say something about everyone that put in time and thought to create it.
I don't really have complaints because I'm deffinately more aware of the fact that we're all just human beings and we all make mistakes. My suggestion... everyone, myself included, needs to be more objective about what we do here. Realizing that we're not always going to see eye to eye on things.
I think that's really all I can think to say right now. Just keep trying.
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- The Kika'Vati Order
btw you don't have to answer ALL of dwilah's questions, just the ones that you are concerned with, or ones you feel the need to comment on.
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- Grand Moff
--In a recent poll, forum users were asked to rate the team for fairness. In general, the results could be categorized as mostly fair. Is this satisfactory to you as a forum user? How could the team improve on its fairness?
Yes I think mostly fair is fine. Everyone being governed by the same set of rules would cut out most of the flack the staff take here imo
--Should the team be responsible for enforcing the RP Guidelines that were created and approved by a board of varied leaders of the community? Why?
You cannot enforce Guidelines - they are guidelines, not rules and the day someone tells me how to RP is the day I tell them to bugger off.
--Should the team be responsible for hearing out conflicts and acting as mediators of in-game conflicts that they may or may not have been witness to? Absolutely not. In game issues should be resolved in game or if they must be resolved here it should be mediated by their guild leader in private forums.
--How should the team handle a situation if a team member or multiple team members become involved in a heated argument that is based on in-game occurrences? As long as it doesn't turn into a flamewar let them hash it out with perhaps a reminder to keep it focused on the issue and civil, otherwise mod as usual and lock that puppy if they cant talk to one another like adults.
--How should the team handle a situation if a team member or multiple team members become involved in a heated argument that is based on out-of-game occurrences? Same as above.
--Does the team have enough interaction with the community at large in-game? On the forum boards? Probably not. A lot of us I've never met or only met once in game, but I don't think that is really a determining factor for anything since everyone interacts with different people at different times. As for the forums there is plenty of interaction imo.
--Should a team member be required to play the game in order to police a forum? Why? Had to think about this one, but no I don't think so. The ability to determine whether people are following rules and/or acting like mature rational adults does not require one to play the game. In fact it may be beneficial to have someone NOT caught up in the game.
--Should the team be made up of "politically correct demographics"--that is, a person from each major group or guild? Why? Not necessarily for political correctness, but more so they can help police their own members and intervene when it is nearing time to take it to PMs or private forum. No one can be here 24/7 (although some of us are on here quite a bit) so general diversity can also be good. The "Team" as it were should be based more by who can keep a calm level head, be objective, and lead by example.
--Should private forum leaders be counted as members of the team with input on forum issues? No, not unless you want a concensus in which case polls work fine.
--Should user perma-bannings be put to a public vote before each time?
No because friendships get in the way of objectivity. You know the whole popularity contest mentality - well no one is going to want to ban someone people generally like. Perma bans should be the absolute last resort. I would prefer removing posting priveledges. Perma bans should be the discretion of the mod team, discussed as a team and then whatever decision should be backed up by the team (at least publicly
)
--Would you prefer to see an explanation of why the team has given temporary bannings when they have become necessary, or would you prefer they be left a private matter? The reason should be between the mod team and the offender. If anyone keeps up with the boards enough to care then chances are they will have a pretty good idea of why it happened. There's just no reason to air stuff like that publicly unless it becomes necessary.
--What suggestions do you have for helping the community communicate with each other better? How can we help the community stop flaming each other? Stomp out flames as soon as you see smoke and make sure members of the team aren't adding fuel to the fire. If someone if bound and determined to say their peace they will take the time to do it via PM. Additionally I would remove such posts since they do nothing but cause discord to people reading through them later and feel the need to add lib.
<--Guilty
--How healthy is the community at large here at SWGTales? How much do you feel that this is the team's fault, either positive or negative? It is important recognizing there is a problem and that perhaps regardless of personal relationships some people either need a kick in the pants or they just are the right type of person to be mods. Yes everyone is human and everyone at times can let emotion get the better of them, but generally they should be the example.
--What can the team offer as tools that they have not? The design team has done a fantastic job with the site build, graphics, and available resources and I don't think anyone would dispute that part. I could not ask for anything more...truly. /salute
--Are there other suggestions or complaints that you have? Nope
--What has the team done that you like / that is positive?
The site itself
The specific forum groups
The nice new avatar tags (or whatever they're called)
The information available regarding species, factions, etc.
Giving me something to do all day at work...besides work :P
Now that I've answered all these questions I think I'm better prepared to take the poll question. ;)
Yes I think mostly fair is fine. Everyone being governed by the same set of rules would cut out most of the flack the staff take here imo
--Should the team be responsible for enforcing the RP Guidelines that were created and approved by a board of varied leaders of the community? Why?
You cannot enforce Guidelines - they are guidelines, not rules and the day someone tells me how to RP is the day I tell them to bugger off.
--Should the team be responsible for hearing out conflicts and acting as mediators of in-game conflicts that they may or may not have been witness to? Absolutely not. In game issues should be resolved in game or if they must be resolved here it should be mediated by their guild leader in private forums.
--How should the team handle a situation if a team member or multiple team members become involved in a heated argument that is based on in-game occurrences? As long as it doesn't turn into a flamewar let them hash it out with perhaps a reminder to keep it focused on the issue and civil, otherwise mod as usual and lock that puppy if they cant talk to one another like adults.
--How should the team handle a situation if a team member or multiple team members become involved in a heated argument that is based on out-of-game occurrences? Same as above.
--Does the team have enough interaction with the community at large in-game? On the forum boards? Probably not. A lot of us I've never met or only met once in game, but I don't think that is really a determining factor for anything since everyone interacts with different people at different times. As for the forums there is plenty of interaction imo.
--Should a team member be required to play the game in order to police a forum? Why? Had to think about this one, but no I don't think so. The ability to determine whether people are following rules and/or acting like mature rational adults does not require one to play the game. In fact it may be beneficial to have someone NOT caught up in the game.
--Should the team be made up of "politically correct demographics"--that is, a person from each major group or guild? Why? Not necessarily for political correctness, but more so they can help police their own members and intervene when it is nearing time to take it to PMs or private forum. No one can be here 24/7 (although some of us are on here quite a bit) so general diversity can also be good. The "Team" as it were should be based more by who can keep a calm level head, be objective, and lead by example.
--Should private forum leaders be counted as members of the team with input on forum issues? No, not unless you want a concensus in which case polls work fine.
--Should user perma-bannings be put to a public vote before each time?
No because friendships get in the way of objectivity. You know the whole popularity contest mentality - well no one is going to want to ban someone people generally like. Perma bans should be the absolute last resort. I would prefer removing posting priveledges. Perma bans should be the discretion of the mod team, discussed as a team and then whatever decision should be backed up by the team (at least publicly

--Would you prefer to see an explanation of why the team has given temporary bannings when they have become necessary, or would you prefer they be left a private matter? The reason should be between the mod team and the offender. If anyone keeps up with the boards enough to care then chances are they will have a pretty good idea of why it happened. There's just no reason to air stuff like that publicly unless it becomes necessary.
--What suggestions do you have for helping the community communicate with each other better? How can we help the community stop flaming each other? Stomp out flames as soon as you see smoke and make sure members of the team aren't adding fuel to the fire. If someone if bound and determined to say their peace they will take the time to do it via PM. Additionally I would remove such posts since they do nothing but cause discord to people reading through them later and feel the need to add lib.
<--Guilty

--How healthy is the community at large here at SWGTales? How much do you feel that this is the team's fault, either positive or negative? It is important recognizing there is a problem and that perhaps regardless of personal relationships some people either need a kick in the pants or they just are the right type of person to be mods. Yes everyone is human and everyone at times can let emotion get the better of them, but generally they should be the example.
--What can the team offer as tools that they have not? The design team has done a fantastic job with the site build, graphics, and available resources and I don't think anyone would dispute that part. I could not ask for anything more...truly. /salute
--Are there other suggestions or complaints that you have? Nope
--What has the team done that you like / that is positive?
The site itself
The specific forum groups
The nice new avatar tags (or whatever they're called)
The information available regarding species, factions, etc.
Giving me something to do all day at work...besides work :P
Now that I've answered all these questions I think I'm better prepared to take the poll question. ;)
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- Gorath Jedi Council
1. I think the team has been more than fair in it's responses to the community with the recent concerns that have arisen. Truth be told, this is a website that is not funded by SOE but by private individuals time and money. In my experience, the moderators and administrators for this site are understanding and patient.
2. The team should not be responsible for enforcing "guidelines". RP is such a subjective art. It requires the imagination and discretion of the player. I don't think it's right to force a set of rules and make people RP a certain way. You have a choice if you don't like someone's roleplaying, you don't have to roleplay with them again. If you choose to roleplay with them, please realize you may not agree with everything that is done and the intereaction may not be ideal. Roleplay should be lighthearted and fun, and not so serious. I've read the guidelines and I do believe them to be reasonable, personally. However, for a new roleplayer this can be very complicated.
3. In-game conflicts should be dealt with by the individuals involved only. I dont' think it's fair for the moderators/administrators of this board to be involved in dispute resolution. By the moderators/admins becoming involved in dispute resolution this only leads to more discussion/flaming and nothing gets accomplished. I would hope that most of us here are adults and as such can speak with a degree of intelligence and civility towards others.
4. Perma Bannings should be discussed in private with the user. There should be no discussion in this matter, nor should there be a vote submitted. This only opens up peoples ability to grind personal axes against those they don't like.
5. Flaming should not be tolerated at all. Flame posts should be deleted or locked at the moderators discretion. Users should be given enough warning to let them know that this behaviour is not acceptable. Users should understand the consequences of their actions which can include temporary banning and/or removal of their account from these boards.
6. I do believe that it's appropriate that moderators boards should reflect their actions in game. The only exception to this rule would be the Jibber Jabber forum.
ILL
2. The team should not be responsible for enforcing "guidelines". RP is such a subjective art. It requires the imagination and discretion of the player. I don't think it's right to force a set of rules and make people RP a certain way. You have a choice if you don't like someone's roleplaying, you don't have to roleplay with them again. If you choose to roleplay with them, please realize you may not agree with everything that is done and the intereaction may not be ideal. Roleplay should be lighthearted and fun, and not so serious. I've read the guidelines and I do believe them to be reasonable, personally. However, for a new roleplayer this can be very complicated.
3. In-game conflicts should be dealt with by the individuals involved only. I dont' think it's fair for the moderators/administrators of this board to be involved in dispute resolution. By the moderators/admins becoming involved in dispute resolution this only leads to more discussion/flaming and nothing gets accomplished. I would hope that most of us here are adults and as such can speak with a degree of intelligence and civility towards others.
4. Perma Bannings should be discussed in private with the user. There should be no discussion in this matter, nor should there be a vote submitted. This only opens up peoples ability to grind personal axes against those they don't like.
5. Flaming should not be tolerated at all. Flame posts should be deleted or locked at the moderators discretion. Users should be given enough warning to let them know that this behaviour is not acceptable. Users should understand the consequences of their actions which can include temporary banning and/or removal of their account from these boards.
6. I do believe that it's appropriate that moderators boards should reflect their actions in game. The only exception to this rule would be the Jibber Jabber forum.
ILL
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- Major
- Character Names
Illbleed, Ti'Tiees
I think everything has satisfied me. I just wish we had a flame forum, because without one, our main forum area looks like shit with all the spam..
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- First Lieutenant
- Contact
LOLOeree wrote:I think everything has satisfied me. I just wish we had a flame forum, because without one, our main forum area looks like shit with all the spam..
Jabe
- Jabe Adaks
- Grand Admiral
- Discord
@jabeadaks - Server
Legends - Character Names
Jaibe Adaks
Wraife Scyndareaux
Graanta
Alonzo (R.I.P) FTW!Oeree wrote:I think everything has satisfied me. I just wish we had a flame forum, because without one, our main forum area looks like shit with all the spam..
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- Gorath Jedi Council
Fairness isn't something a majority of us are looking for. Tales is fair enough for most of our tastes.Dwilah wrote:--In a recent poll, forum users were asked to rate the team for fairness. In general, the results could be categorized as mostly fair. Is this satisfactory to you as a forum user? How could the team improve on its fairness?
As I've stated elsewhere, undertaking a council role over the community would be the equivalent of a single country creating a world government....without taking any input from the rest of the world. The guidelines aren't enforceable...they are suggestions, and each player polices him/herself.Dwilah wrote:--Should the team be responsible for enforcing the RP Guidelines that were created and approved by a board of varied leaders of the community? Why?
We may want to create a group for this reason...but I don't feel that this responsibility should fall on the Tales staff. I've been in a situation in which mediation was pressured on me, and the outcome was ....bizzare. I appreciated the effort a great deal, and I think it is worthy of consideration.Dwilah wrote:--Should the team be responsible for hearing out conflicts and acting as mediators of in-game conflicts that they may or may not have been witness to?
I'm with the current policy that endeavors to keep the discussion below the "heated" mark, and encourages the conversation to continue in an intelligent manner.Dwilah wrote:--How should the team handle a situation if a team member or multiple team members become involved in a heated argument that is based on in-game occurrences?
The modding rules, currently in place, seem to be an effective step-by-step problem solver. If the situation can't be quelled by simple edits and post-deletes, the severity of the modding will increase. As I stated above, I don't feel that Tales is responsible for mediating even making this decision.Dwilah wrote:--How should the team handle a situation if a team member or multiple team members become involved in a heated argument that is based on out-of-game occurrences?
The Tales Staff is made up of about half active players and half veteran players. I don't believe any interaction between the Staff and the community at large is necessary to run the forum properly. If the Staff takes more responsibilities than the site alone, I don't feel there is currently an acceptable level of interaction with the general populace. (I still don't think the Staff's responsibilities should increase).Dwilah wrote:--Does the team have enough interaction with the community at large in-game? On the forum boards?
Nope. In some cases, it may be benefitial to have Staff members that have played the game at some point, but if a mature, reasonable mind exists and doesn't game with us, it is still able to police a discussion forum, no matter the topic. My friend the painter that runs an art forum could moderate here NEARLY as effectively as a person of equal intellect and self control that plays SWG.Dwilah wrote:--Should a team member be required to play the game in order to police a forum? Why?
Maybe the mediation group should have nice even numbers, but Tales is, as always, privately owned. Seret decides who has what rights, and those he gives enough control to, can pass that power on to others. If we wanted to have an election, this forum wouldn't last once a large enough faction decided to try to destroy it. Total democracy wouldn't fly, here.Dwilah wrote:--Should the team be made up of "politically correct demographics"--that is, a person from each major group or guild? Why?
That is a question for the current Staff to discuss. Does the staff have enough input to accurately make a decision on an issue?Dwilah wrote:--Should private forum leaders be counted as members of the team with input on forum issues?
Perma-bans are last resorts. Democracy is too wishy-washy to do what's necessary in some cases. Public vote would break down 99.9% of the time.Dwilah wrote:--Should user perma-bannings be put to a public vote before each time?
If Isleh wants to tell me why she got banned for a week, that's up to her. I don't think it's fair to spread someone else's dirtly laundry. (Isy = example) If the Staff wishes to go as far as asking the banned person if they approve of a public explanation, then that would give the banned (and probably angry) person a chance to allow or disallow such an announcement.Dwilah wrote:--Would you prefer to see an explanation of why the team has given temporary bannings when they have become necessary, or would you prefer they be left a private matter?
Every person, here, is responsible for providing themselves as a good example of how to treat others. Moderators punish those that are unable to control themselves. People learn or they are removed. I don't think hand-holding and civilty-training are feasible.Dwilah wrote:--What suggestions do you have for helping the community communicate with each other better? How can we help the community stop flaming each other?
Our SWGReality is decidedly skewed, right now. All of the problems, from the RPvP issues, flaming issues and SOE hitting us with the NGE are falling on us hard. Until the dust settles, no one knows how much stress is coming from which issue. I say we work together to survive this, and then start reparations when it's over.Dwilah wrote:--How healthy is the community at large here at SWGTales? How much do you feel that this is the team's fault, either positive or negative?
This thread is pretty nice. I appreciated the mediation attempt, from the past. Listening and learning from mistakes is the best thing the Staff and we as a community can do to improve the forum. I'm very grateful for those that work hard on this site and provide us with a medium for discussion (and places to post fun stories). SWGTales is a home. Homes need upkeep. Ours isn't broken, just needs a little spackle.Dwilah wrote:--What has the team done that you like / that is positive?
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- Colonel
Thanks to all for the responses so far, you're helping make SWGTales a better place with your responses. I'd like to encourage those who are not satisfied with SWGTales post their thoughts, provided they can do it in a way that's constructive. We can't do anything with bubbled in votes.
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- SWG Tales Founder
- Contact
I haven't voted for these 3 choices because my opinions vary greatly from issue to issue as they arise. Sometimes I'm perfectly satisfied, other times I'm raising a brow and I don't feel comfortable generalising with this topic.. I may think one mod is a dopehead while yet another is an angel, if I add all the numbers, divide it by people resent and get the average, I'd simply reach "mostly satisfied".
I do have one suggestion and forgive me if I'm very wrong, I might simply be ignorant but I don't know many of the admins from the game really. Is this because many no longer play? I think its important that for running the site, to be uptodate with the game, the feel and sharing positive experiences with the players in the game which helps make you more aware and gain better connection to people.
For example, I have for long had no clue about Zannon, other than "hmm he's a rodian I saw once or twice" but even the recent experience of having helped with a tricky quest, I feel much more positive about Zannon because I feel we have shared an experience that was positive, thus I'm more likely to feel sympathetic towards him here on the forum as well. Its of course not "right" to be less sympathetic with people you don't know but its a subconcious factor nonetheless.
My point is, perhaps some of the active players who are more up-to-beat should be given a chance to be administrators/moderators in their community. A little fresh blood, some new views, a better connection with the players. Novall is one example, while I may not always agree with him, in fact not very often at all, I do know he's an active player who has a feel about the game and a passion for it, so it must lie within his best interest to also perform well here, as part of the admin team.
Anyway, there you go.
I do have one suggestion and forgive me if I'm very wrong, I might simply be ignorant but I don't know many of the admins from the game really. Is this because many no longer play? I think its important that for running the site, to be uptodate with the game, the feel and sharing positive experiences with the players in the game which helps make you more aware and gain better connection to people.
For example, I have for long had no clue about Zannon, other than "hmm he's a rodian I saw once or twice" but even the recent experience of having helped with a tricky quest, I feel much more positive about Zannon because I feel we have shared an experience that was positive, thus I'm more likely to feel sympathetic towards him here on the forum as well. Its of course not "right" to be less sympathetic with people you don't know but its a subconcious factor nonetheless.
My point is, perhaps some of the active players who are more up-to-beat should be given a chance to be administrators/moderators in their community. A little fresh blood, some new views, a better connection with the players. Novall is one example, while I may not always agree with him, in fact not very often at all, I do know he's an active player who has a feel about the game and a passion for it, so it must lie within his best interest to also perform well here, as part of the admin team.
Anyway, there you go.
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- Gorath Jedi Council
I'm quite satisfied with how this whole thing is run.
It appears to be a fairly good reflection of a healthy community. A healthy community is like a healthy family: It has discussion of problems, it has fights, it has resolution of disagreements, it has teaching, it has celebrations, and it has laughter. If anything is running a little light these days, it is the laughter...so kudos to those who are contributing to Oniss's Bad Day and to Skor's running porn joke.
Frankly, I see no reason to make a flame forum. After one becomes used to this setup, one may easily skip any topic that is flaming. Or one may follow a flaming thread in order to learn. Venting is a necessary part of keeping a community alive, and most of the vents here have been resolved by the ability to talk things out...and without SWGtales, that ability would be severely curtailed.
The fact that some have to play the part of rebelious teenager to the moderators' "parent" is unfortunate. It should be expected, however, given the number of people who frequent this forum. It is, in reality, a reflection of the good health of this family of players and used-to-be players.
The only suggestion for improvement I can make is...Please add a "Notify me when a reply is posted" box on the actual thread as well as in the Post a Reply. There are threads that I would like to (easily) follow without commenting on them, mostly because they concern things on which I have no opinion and/or about which I am ignorant.
I have the impression that there has been a flood of complaints to OUR "devs", but suspect that Jabe's joke about closing down SWGtales may have lessened the flow. The shock of the thought of being without 'tales shook me, and I'm sure it shook others.
No, you should not, as a group be required to enforce any guidelines on roleplay. You do enough just by providing the tool of communication for us all to use in order to agree or disagree. I have seen how in-game "chat", whether it is meetings or chat channels, is too easily disrupted by a very few (easily bored or too young or deliberately-disruptive for-the- fun-of-it)...and nothing is accomplished.
Sorry for the disorganized response...flow of consciousness.
It appears to be a fairly good reflection of a healthy community. A healthy community is like a healthy family: It has discussion of problems, it has fights, it has resolution of disagreements, it has teaching, it has celebrations, and it has laughter. If anything is running a little light these days, it is the laughter...so kudos to those who are contributing to Oniss's Bad Day and to Skor's running porn joke.
Frankly, I see no reason to make a flame forum. After one becomes used to this setup, one may easily skip any topic that is flaming. Or one may follow a flaming thread in order to learn. Venting is a necessary part of keeping a community alive, and most of the vents here have been resolved by the ability to talk things out...and without SWGtales, that ability would be severely curtailed.
The fact that some have to play the part of rebelious teenager to the moderators' "parent" is unfortunate. It should be expected, however, given the number of people who frequent this forum. It is, in reality, a reflection of the good health of this family of players and used-to-be players.
The only suggestion for improvement I can make is...Please add a "Notify me when a reply is posted" box on the actual thread as well as in the Post a Reply. There are threads that I would like to (easily) follow without commenting on them, mostly because they concern things on which I have no opinion and/or about which I am ignorant.
I have the impression that there has been a flood of complaints to OUR "devs", but suspect that Jabe's joke about closing down SWGtales may have lessened the flow. The shock of the thought of being without 'tales shook me, and I'm sure it shook others.
No, you should not, as a group be required to enforce any guidelines on roleplay. You do enough just by providing the tool of communication for us all to use in order to agree or disagree. I have seen how in-game "chat", whether it is meetings or chat channels, is too easily disrupted by a very few (easily bored or too young or deliberately-disruptive for-the- fun-of-it)...and nothing is accomplished.
Sorry for the disorganized response...flow of consciousness.
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- Lieutenant Colonel