Guide to what armor you can wear after CURB...

Someone tell me that's true. Master Musician/Master Smuggler....AND FS? Iago will be nearly perfect. I just need 3 more points for Master Entertainer. I miss my Mando. :(
IagoBoom
Colonel
Colonel
Great so now grinding my AS is going to be even harder, those bastards!
as if Grinding any crafting prof isnt terribly rediculous without macroing everything anyway...

looks like I will never have any combat skills, and I hate grps because I get sick of waiting around on people, due to my Intense adult ADD problem.
warsloth
Surface Marshal
Surface Marshal
Rebecca wrote:
Personally, I dont see how this effects anything but a realistic side of the game. IE: if someone has all there points put into combat, and go against say... a dancer/fencer. The full combat character should win. This is just common sense.
My time on TC didn't extend to any PvP or PvE comparisons toward other professions, but I'm hoping that the above statement is the paramount result of this entire UpRebalaVamp.
Keer
Moff
Moff
Server
Restoration 3
Character Names
Keer Tregga
Rebecca wrote:
Personally, I dont see how this effects anything but a realistic side of the game. IE: if someone has all there points put into combat, and go against say... a dancer/fencer. The full combat character should win. This is just common sense.
My time on TC didn't extend to any PvP or PvE comparisons toward other professions, but I'm hoping that the above statement is the paramount result of this entire UpRebalaVamp.
Keer
Moff
Moff
Server
Restoration 3
Character Names
Keer Tregga
Rebecca wrote:
Personally, I dont see how this effects anything but a realistic side of the game. IE: if someone has all there points put into combat, and go against say... a dancer/fencer. The full combat character should win. This is just common sense.
Well.. lets say I am a Master Fencer and Master Dancer.

I am fighting a Master Fencer and a Master Rifleman in melee. We fight the whole time using fencer weapons.


By the rules of the CU, I lose and lose badly. I fail to see the "realism" in that. I could have better weapons, and even be a more skilled player.

The penalty for having a diverse character has always been there.. now it is even worse.
Ekade
The Kika'Vati Order
The Kika'Vati Order
Ekade wrote:
Rebecca wrote:
Personally, I dont see how this effects anything but a realistic side of the game. IE: if someone has all there points put into combat, and go against say... a dancer/fencer. The full combat character should win. This is just common sense.
Well.. lets say I am a Master Fencer and Master Dancer.

I am fighting a Master Fencer and a Master Rifleman in melee. We fight the whole time using fencer weapons.


By the rules of the CU, I lose and lose badly. I fail to see the "realism" in that. I could have better weapons, and even be a more skilled player.

The penalty for having a diverse character has always been there.. now it is even worse.
However the fact that this player (person) has more combat training means he would have an edge in that they just have more combat training, so while it maybe a Melee fight the fact that he's a more dedicated and highly trained combatant it's only logical that the training would still play a role in the skirmish giving him/her the edge in the fight.

It's like a Navy Diver taking on a Navy Seal, they have some of the same skills but the more dedicated solider will prevail due to his other training.
User avatar
Hashum
Jedi Correspondent
Jedi Correspondent
Hashum wrote: However the fact that this player (person) has more combat training means he would have an edge in that they just have more combat training, so while it maybe a Melee fight the fact that he's a more dedicated and highly trained combatant it's only logical that the training would still play a role in the skirmish giving him/her the edge in the fight.

It's like a Navy Diver taking on a Navy Seal, they have some of the same skills but the more dedicated solider will prevail due to his other training.

An "edge" is one thing. Just outright winning without even having to try is something else.

All I am asking for a chance, a sliver of hope (and thus a sliver of fun) in friendly or RP duels with you guys.

Pre-CU Ekade was fast and athletic.. and had at least a chance at besting most of you in a duel. Post-CU Ekade, from what I am hearing, will be a pushover. That concerns me.
Ekade
The Kika'Vati Order
The Kika'Vati Order
I hate to say ti Ekade, nothing against you...
That was the problem with the old system.
Classes like Fencer, or Teras Kasi, surpassed everything and everyone.

You'll still be able to fight, they said all fights would last about 3 minutes. PvE in groups will still be a valid option. But having to RP the fact that your character cant hold up against the tough bounty hunters, or the elite imperial soldiers, probably isn't a bad thing at all.

I'm sure you won't just fall one your face, if that's what your worried about. But completely combat dedicated characters will be stronger.
Rebecca
Master Sergeant
Master Sergeant
Rebecca wrote:I hate to say ti Ekade, nothing against you...
That was the problem with the old system.
Classes like Fencer, or Teras Kasi, surpassed everything and everyone.

You'll still be able to fight, they said all fights would last about 3 minutes. PvE in groups will still be a valid option. But having to RP the fact that your character cant hold up against the tough bounty hunters, or the elite imperial soldiers, probably isn't a bad thing at all.

I'm sure you won't just fall one your face, if that's what your worried about. But completely combat dedicated characters will be stronger.
*sigh*

I know.. I just want to be able to have fun too. I am not picking up a 2nd account and I would rather not have to play a full combat character on another server just to enjoy the combat system. (( Although I do have an imperial officer rotting away on Bria. ))

I am also worried that people will not want to group with me either because you only get 8 spots.. and I'm a gimp character.
Ekade
The Kika'Vati Order
The Kika'Vati Order
Ekade wrote:
Rebecca wrote:I hate to say ti Ekade, nothing against you...
That was the problem with the old system.
Classes like Fencer, or Teras Kasi, surpassed everything and everyone.

You'll still be able to fight, they said all fights would last about 3 minutes. PvE in groups will still be a valid option. But having to RP the fact that your character cant hold up against the tough bounty hunters, or the elite imperial soldiers, probably isn't a bad thing at all.

I'm sure you won't just fall one your face, if that's what your worried about. But completely combat dedicated characters will be stronger.
*sigh*

I know.. I just want to be able to have fun too. I am not picking up a 2nd account and I would rather not have to play a full combat character on another server just to enjoy the combat system. (( Although I do have an imperial officer rotting away on Bria. ))

I am also worried that people will not want to group with me either because you only get 8 spots.. and I'm a gimp character.
Well it was my understanding that PvP wasn't suppose to use the CL level to influence the CL 80 vs CL 50 type combat but maybe they changed that.

All it means is that you don't pick on people you know would kick your butt, there are plenty of toons that will only have 1 elite combat profession so you can still have fun.

And as to my earlier post I was just trying to be nice. A Navy seal would easily dismiss a Navy Diver, like wise anyone that has twice as much combat training would easily dismiss a toon with half their training.

A blackbelt in Karate and Tae Kon Do (Sp?) should easily be able to defeat a black belt in Karate. Reguardless of weapon specifics. It's just more realistic then it was before.

So you can have fun, depending on how you classify that, if you want to have "fun" slaughtering Rancor's well I'm sorry but you're going to get gimped hard. But if by fun you want to take part in Dariis's Fight Nights then it shouldn't be a problem, especially if you rank the toons there by CL for fun fair fights.
User avatar
Hashum
Jedi Correspondent
Jedi Correspondent
Ekade wrote:
Hashum wrote: However the fact that this player (person) has more combat training means he would have an edge in that they just have more combat training, so while it maybe a Melee fight the fact that he's a more dedicated and highly trained combatant it's only logical that the training would still play a role in the skirmish giving him/her the edge in the fight.

It's like a Navy Diver taking on a Navy Seal, they have some of the same skills but the more dedicated solider will prevail due to his other training.

An "edge" is one thing. Just outright winning without even having to try is something else.

All I am asking for a chance, a sliver of hope (and thus a sliver of fun) in friendly or RP duels with you guys.

Pre-CU Ekade was fast and athletic.. and had at least a chance at besting most of you in a duel. Post-CU Ekade, from what I am hearing, will be a pushover. That concerns me.
*sigh* Weyune is gonna be right there with Ekade :sad: <Comforts Ekade>
Weyune
Warrant Officer I
Warrant Officer I
Hashum wrote:
Ekade wrote:
Rebecca wrote:I hate to say ti Ekade, nothing against you...
That was the problem with the old system.
Classes like Fencer, or Teras Kasi, surpassed everything and everyone.

You'll still be able to fight, they said all fights would last about 3 minutes. PvE in groups will still be a valid option. But having to RP the fact that your character cant hold up against the tough bounty hunters, or the elite imperial soldiers, probably isn't a bad thing at all.

I'm sure you won't just fall one your face, if that's what your worried about. But completely combat dedicated characters will be stronger.
*sigh*

I know.. I just want to be able to have fun too. I am not picking up a 2nd account and I would rather not have to play a full combat character on another server just to enjoy the combat system. (( Although I do have an imperial officer rotting away on Bria. ))

I am also worried that people will not want to group with me either because you only get 8 spots.. and I'm a gimp character.
Well it was my understanding that PvP wasn't suppose to use the CL level to influence the CL 80 vs CL 50 type combat but maybe they changed that.

All it means is that you don't pick on people you know would kick your butt, there are plenty of toons that will only have 1 elite combat profession so you can still have fun.

And as to my earlier post I was just trying to be nice. A Navy seal would easily dismiss a Navy Diver, like wise anyone that has twice as much combat training would easily dismiss a toon with half their training.

A blackbelt in Karate and Tae Kon Do (Sp?) should easily be able to defeat a black belt in Karate. Reguardless of weapon specifics. It's just more realistic then it was before.

So you can have fun, depending on how you classify that, if you want to have "fun" slaughtering Rancor's well I'm sorry but you're going to get gimped hard. But if by fun you want to take part in Dariis's Fight Nights then it shouldn't be a problem, especially if you rank the toons there by CL for fun fair fights.
Okay, I may be a girl, but I don't look at a weapon and go "what's that?". It's hard not to pick up on a few things when you have brothers.

A blackbelt in Tae Kon Do and Karate would not own a blackbelt in Karate because alot of the fundamentals would overlap. Also, Being able to shoot a hole in a center of a card at 1000m means nothing when you have a knife in you hand instead of a gun. So a blackbelt in Karate and sniper would not have an equal chance in close combat against blackbelt in Tae Kon Do and Karate. The challange would be for the later to get close enough to the former to exploit their strength.

Of course, allowances have to be made when mixing guns and swords to keep the sniper from winning all the time at 300+ meters. Likewise, I'd hate to be that sniper inside a base with a huge rifle and turn a corner and see a blackbelt in Tae Kon Do 1m away.

The important distinction is that Ekade and the rest of us only ask for a chance. Not to be equal.
Isleh
The Kika'Vati Order
The Kika'Vati Order
I don't think I'll ever have a problem grouping with Gimp characters.
If I had a choice, I'd group with a noob character roleplayer over a powergaming elitist. Any day of the week. Hopefully Ekade, this stuff will give us an excuse to go out and RP hunt.
Rebecca
Master Sergeant
Master Sergeant
Training is everything.
In regards to the Fencer/Rifleman vs the Fencer.

Lets try and single out some of the key training the Rifleman would have over the Fencer, if not to a large extent.

Timing. Timing is everything in a fight, when to act, when to defend.
Patience, in relation to timing, making your move at the precise moment.
Stance. A rifleman would most likely have a better knowledge of stances.
In general, I assume the rifleman would have a better knowledge of distance, being able to outmaneuver his opponent by mere inches.
Rifleman, having a distinct weakness to melee opponents, would most likely have some specialized anti-melee manuevers, unknown to the fencer.

Now of course, these are just speculation, and may or may not have any "in game" relation. In fact, its just generic knowledge pulled from the back of my head, but I hope you get the idea. There would be benefits presented to the rifleman for having all that training.
Rebecca
Master Sergeant
Master Sergeant
I am inclined to think a Dancer-Fencer would beat a Rifleman-Fencer in a fencing match. Dancing has more in common with Fencing than does using a Rifle. :D

The dancer is more athletic, quick, strong, balanced, coordinated, better footwork, more flexible, etc.


Of course my opinion is completely biased. :wink:
Ekade
The Kika'Vati Order
The Kika'Vati Order
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