PostedThu Jul 07, 2005 5:06 pm
I created a dancer long ago on chimaera, made up to 200k in one tip, because I wasn't afk
Jaminos wrote:Did anyone over look that the dancer was duel weilding...perhaps it is going to come out not to far after.
I like them moving jedi missions back to master, though it isn't nessisary after the CU.Tiggs wrote:Moved Player Bounty Hunting to the Master Bounty Hunter skill Box
I don't like not knowing the name of the jedi I'm hunting. What some one out there wants you to take down some one and they dont know the persons name?Tiggs wrote:Jedi missions display Faction instead of Jedi name
I find it funny as hell that a scouts dart was turning creatures AI off.Tiggs wrote:The Phecnacine Dart will no longer cause creatures AI to turn off
At first read I thought this was atleast keeping the missions BH would pick up be that of jedi who are on but I looks like they have to be on when the mission is given then they can long and without their name alot of BH are gona was their time just trying to figgure out that the mission they took isn't on.Tiggs wrote:Jedi missions are only created for online Jedi, the Jedi may go offline after the mission is created
See I was reading it as that the Jedi must be on when the mission on the term is first generated, not when the mission is taken by a BH. If it is that way you say, which I hope, then its alright.toront wrote:Jerrel, I think the online mission generation is fine. Yes, they can log after you get the mission, however they could do the same before. Assuming you are using droids to track, they will tell you if your mark has gone offline. Sure, it may not be as instant as a friend list message, but it's not that bad. The fact that the Jedi HAS to be on when you get the mission saves a ton of time trying to figure out who's online
Actually I think taking away the name makes it better. It's probably more realistic and can help with RP. Frankly if the Empire knew hey Hashum is a new Jedi we need to deal with that, they would do just that more then likely deal with it themselves. Now it's like the Empire is contacting an agency and possibly working off of rumor's. We've heard the Rebel's have a Jedi working for them, we need to to find out who this new threat is and eliminate them.Jerrel wrote:See I was reading it as that the Jedi must be on when the mission on the term is first generated, not when the mission is taken by a BH. If it is that way you say, which I hope, then its alright.toront wrote:Jerrel, I think the online mission generation is fine. Yes, they can log after you get the mission, however they could do the same before. Assuming you are using droids to track, they will tell you if your mark has gone offline. Sure, it may not be as instant as a friend list message, but it's not that bad. The fact that the Jedi HAS to be on when you get the mission saves a ton of time trying to figure out who's online
But removing the name takes away a good deal roleplaying from the hunt. Not knowing the name mean I cannot roleplay with players who know the mark cause I cannot go "so you know so and so." I was on a hunt once right when jedi bounties first started. I tracked the player to the reb NPC on Naboo and asked entertainers in the cantina if they knew a player by the jedis name. I acted as though I was a cop lookin for her to ask her some questions about someone she knew and learned that she hung out right outside the city, so I hung out in the city hoping to see her pass by. On the third day of observation I heard from my informant that she hung out with an other player so I approached him asking him if he wanted to buy a force crystal or knew some one that wanted to buy one. He said he didn't but he knew some one that might be interested in buying it and directed me to a waypoint to meet the jedi. I got there and I rped with her a little then fought revealing that I was a BH. After I db her she sent a tell saying that was fun. Now we will not be given a chance to play it out that way.
This means.... no more pully kitty on a string.Test Center do-dads wrote:
* Pets: If a pet attacks a mob, the mob will now also be aggressive to the pet's master. So if you send a pet on a mob, and the pet dies, the mob will attack you. If you send your pet to attack a lair, mobs from the lair will additionally attack you.
* Pets: A pet can no longer pull a mob without getting within the aggro radius of or attacking a mob. Previously just telling a pet to attack a mob initiated the pet and the mob in combat instantly.
"Hello Mr. Fett I am whiling to pay you 100 million to take out this jedi who has been seen running around Theed. We dont know the jedi's name. We dont know the jedi's sex. And we dont know what the jedi looks like. Nor do we know what species the jedi is. All we know is that the jedi was seen once too often."Hashum wrote:Actually I think taking away the name makes it better. It's probably more realistic and can help with RP. Frankly if the Empire knew hey Hashum is a new Jedi we need to deal with that, they would do just that more then likely deal with it themselves. Now it's like the Empire is contacting an agency and possibly working off of rumor's. We've heard the Rebel's have a Jedi working for them, we need to to find out who this new threat is and eliminate them.
Plus it stops BH's from griefing Jedi by getting 5 Missions and killing the Jedi over and over. Hopefully this will eliminate at least some of that.