toront wrote:A valid point. These are just sort of suggestions, hence me calling it etiquette rather than even guidelines. It's late now, but tomorrow, I will rewrite the part aout all duels. The random duel thing is too much of a tangent, especially to begin the post on.Zyre Mercutio wrote:
I think you have a lot of good points Toront but as someone that stinks at pvp there is the potential of an RP PVP bully challenging you simply because they can no longer deal with you without resorting to violence.
I guess that does mimic real life in that bullies are generally bad people
but some policies would need to be in place to avoid exploitation. You could have a legitimate roleplayer that is still a PVP thug, constantly on the prowl for a fight even if the situations do not always dictate it. If someone didn't want to fight, there might actually be a reason and if
the aggressor starts spamming "punch in the face" emotes it doesn't mean you should always be accepting the challenge, just because its and RP event and they were the aggressor. All in all a great start Toront.
*hugs & kisses*
Zzzzzz
www.kreetles.com
I want to cut some of the bad rp but not outright bully people. Perhaps a line about confirming intentions in tells so as not to get frustrated.
As for the punch macro last night, The rebel was being obnoxious, quite obviously rebel and slapping, spitting and insulting our officers. We had duelled very early in the converstation. As she continued going on without willing to fight us, Alonzo and I felt that perhaps the punch macro might get the point acrossIt did and everything worked out fine.
I can understand that, I have never read any SW fiction so my only experience to it has been the movies but it seems like to me wouldn't almost any encounter between Imperial forces and known rebel forces result in combat? Seems like as the "authorities" wouldn't imperial troops
always be obligated to arrest/detain/eliminate and known rebels they come across? Of course if the rebels true allegience were unknown then you might not have combat as rebels would generally try to avoid standup fights or attracting needless attention. Anyone that would rp a rebel as
"talking smack" to Imp authority falls into the same category for me as the idiot that on a routine traffic stop ends up taking a swing at the cops, you reap what you sow. So if that was the case the rebel yer talking about has a seemingly indefensable roleplay position and I apologeize.
Seems to me the rp events that would seem most manageable would be the ones where its neutrals and Imps or Rebs and neutrals as then you have less clearcut battlelines that would almost seem to force a confrontation. TTF would seem to be the only real RP Imperial guild, and in fact the majority of roleplay guilds seem to fall into that "neutral/nonaligned" category, smugglers, criminals, opportunists, etc.
I was thinking a while back that due to their beliefs the Temple might be the only RP rebel guild. It would be nice to see a legitimate rp rebel guild
emerge, as even if you take a beating short term you know in the end good usually triumphs over evil, least in Lucas's vision. I personally as a rebel would not stand and insult some Imperial officer, unless of course I had an advantage. The rebels have to pick their spots, I could easily get beaten about by a stormtrooper not fond of my music, but that very same
trooper better have a buddy start up his speeder bike for the forseeable future. Work smarter is always better then work harder in my book.
Thanks again for the good ideas Toront.
*hugs & kisses*
Zzzzzz
www.kreetles.com