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Spy FAQ on SOE Forums

PostedTue Nov 22, 2005 8:11 am
by Isleh
Spy FAQ
Mobile Stealth Specials seem useless:
This was addressed by Helios. It is known that the way stealth currently works make it very hard to use effectively. He hinted that stealth is based on defunct modifiers and as such, its currently not working as intended. What this means is that once these modifiers are distrubited and there are modifiers which give people better chances to detect us, they'll boost stealth. Basically, it appears that they started stealth weaker than it will end up, since stealth is such a powerful skill, and they didn't want to have to "nerf" an overly-powerful stealth.
This is something I have seen in othe places as well and it makes me have hope for this new system. Basically it looks like the SWG DEV team are trying to prevent nerfing specials and skills and have knowingly introduced specials that are underpowered.

What I hope this means is that we will never see the DEVs completly nerf a profession again.

Re: Spy FAQ on SOE Forums

PostedTue Nov 22, 2005 8:37 am
by Sai'nu
Isleh wrote:
This is something I have seen in othe places as well and it makes me have hope for this new system. Basically it looks like the SWG DEV team are trying to prevent nerfing specials and skills and have knowingly introduced specials that are underpowered.

What I hope this means is that we will never see the DEVs completly nerf a profession again.
In other words... NGE is 'base' Nerf so they can build up the professions instead of having to scale them down? :wink:

PostedTue Nov 22, 2005 9:13 am
by sharn musashi
that sounds hopefull for me.

i kinda want to see them move up some skills values.. its just something that has to be done.

Re: Spy FAQ on SOE Forums

PostedTue Nov 22, 2005 1:50 pm
by Isleh
Sai'nu wrote:
Isleh wrote:
This is something I have seen in othe places as well and it makes me have hope for this new system. Basically it looks like the SWG DEV team are trying to prevent nerfing specials and skills and have knowingly introduced specials that are underpowered.

What I hope this means is that we will never see the DEVs completly nerf a profession again.
In other words... NGE is 'base' Nerf so they can build up the professions instead of having to scale them down? :wink:
Well, they may have to Nerf carbines